The world outside of the dungeon was simple. As he crossed out of the mouth of the cave, he felt something strange and unnatural--though it wasn't like the dungeon was truly natural. It felt like he had crossed a threshold--as if he had walked through thin wall of haze. But more important than that--it felt as though he was weakened--as if wading in a dream. There was not some grand city, outpost, or even languishing village. Instead, it was simply unkempt nature basking in the midday sun. In fact, it was curious on how a boy would even find this place. Judging by snapped branches of the nearby brush, he simply walked directly towards it. Of course, nature meant animals. And animals meant birds. And birds meant mindblasting for brains and feathers. His blast of intellect and mind had struck a bird on a nearby branch and... simply stunned it for the time being. And he had to work a surprising amount to access its brains. Nonetheless--he now had a feather and questionable grass papyrus. Though, he could also always just use the leather if he ever needed a higher quality parchment. [center][h3][hr][b]Current Goal:[/b] Strengthen Dungeon Defences[/h3][hr][/center] [color=EEBD65]"Well... when a monster given an authority passes, the rights follows any established line of succession. If there is none, it returns back to the dungeon owner. Which would mean it would be split equally to all of you."[/color] Klein paused as she placed her finger against her temple and closed her eyes in pensive thought.[color=EEBD65]"But it's strange. It doesn't seem like his authority has changed."[/color] Of course, her thoughts were immediately interrupted by a dead man yelling [b]"Ey, boss!"[/b] [color=EEBD65]"Kyaieeee!"[/color] Exclaimed Kleine as she leapt into the air. [color=EEBD65]"That's... new to me! Glad you're back! I... Well, no sense thinking too hard about it."[/color] She said as she huffed. Then came the right of the victors--the ability to summon was brought up by Schnupfen. With the Oracle's wish came the hums of the crystal one more. From nothing sprung forth items they could use. More materials, of which they would have to manually turn into something else. Two more monsters sprung from the chaos--one, a short snake-like creature who seemed to have no combat ability and the other a autumnal treant in the figure of a tall and lanky human. Unlike before, equipment to use was spawned. A set of potions of varying effects. A wooden wagon. More crystallized concepts spawned--simple arrow traps, a pitfall, a crystal that would allow the immediate creation of a room, a set of proper lighting, and some totems. The crystal hummed and thrummed with energy. It let out two bright pulses of red light. With one came a strange amulet. With the other came a treasure chest--empty, yet seemingly so full of potential. But the crystal seemed to coalesce and the room darken. A purple light came and pulsed across the room. A simple bell dropped to the floor. But again it pulsed purple. A stone statue of an angel holding its own head in its lap now stood in front of the crystal. But more important than any of that was a simple item: a cozy looking bed that seemed warm and comfortable. A bed that could only hold one person. Or about seven people, if you counted rats. Or zero, if you counted Schnupfel (who could only use the bed in principle) or the Oracle (who simply wouldn't fit). [hr][hr][u][b]New Materials:[/b][/u] 1x 3* Metals 1x 2* Metals 1x 1* Leather [u][b]New Units:[/b][/u] 1x 2* Treant 1x 1* Naga Labourer [u][b]New Equipment:[/b][/u] 1x 4* Bell of Safe Return - [i]A bell that, when rung, allows for safe passage towards home.[/i] 1x 3* Polymorphic Amulet - [i]An amulet that transforms the wearer into a unique random form.[/i] 1x 2* Berserk Potion (consumable) 1x 1* Healing Potion (consumable) 1x 1* 10 Second Blinding Potion (consumable) 1x 1* Wagon [u][b]New Traps:[/b][/u] 1x 4* Guillotine Shrine - [i]A shrine to execution--invaders who linger nearby for too long will have their head attempted to be lopped off.[/i] 2x 1* Arrow Trap 1x 1* Pitfall [u][b]New Dungeon Elements:[/b][/u] 1x 3* Treasure Chest - [i]A chest that will attract adventurers based on the value of what's inside. Can be converted into a trap. Warning: do not display the chest while it is empty.[/i] 1x 1* Room digging kit - [i]ALlows for the creation of a room--without the need to manually dig it out.[/i] 1x 1* Room lighting set 1x 1* Cozy bed 1x 1* Totems [hr][table][row][cell][img]https://i.imgur.com/F9XXcuu.png[/img] [color=2E2C2C]_____________________________________[/color][/cell][cell][color=2E2C2C]. . . . [/color][color=EEBD65]NEVER STOP GAMBLING! YOU [i]WILL[/i] SUCCEED.[/color][/cell][/row][/table]