[quote=@Goggy] With Mokou finally gathering enough power, I am comfortable enough to throw a new villain(ess) into the ring for the Esaka tournament [hider=The Fell Dragon] [color=92278f][b]Name:[/b][/color] Grima [color=92278f][b]Origin:[/b][/color] Fire Emblem: Awakening [color=92278f][b]Appearance:[/b][/color] [url=https://imgur.com/a0bftEV]Grima takes the form[/url] of a young, white haired woman of average height, with red eyes that occasionally glow with magic. Their general outfit is that of a stylized cloak purple cloak that covers a waistguard and a simple tan shirt and baggy pants, along with a basic pair of dark gloves and boots. [url=https://imgur.com/KXSp2Rn]Grima’s true form[/url], however, is that of a colossal, serpentine dragon, easily capable of dwarfing entire cities, and bearing six red eyes, six feathery wings, jagged teeth, two massive horns that create ridges along its back, and covered head to tail in black plating. [color=92278f][b]Personality:[/b][/color] Cruel, tactical, and manipulative, Grima is a being who makes their hatred of humanity, and in truth, all of creation, abundantly clear. Even those who follow the Fell Dragon are not safe from Grima’s hatred, and Grima refuses to follow those that they view as inferior (which is to say, everyone). To themselves, Grima’s age and power makes them a god, only hampered by their vessel’s limitations, a fact that constantly frustrates them. However, due to Galeem’s intervention in their original world, Grima’s mind is plagued by another soul: The unwavering spirit of Robin. While without much sway, Robin continuously pushes against Grima’s worldview and see the good in humanity. Thus, Grima is slightly more amicable and cooperative than they normally would be with the beings they claim to despise. [color=92278f][b]Background:[/b][/color] Originally the creation of an alchemist named Forneus using the blood of the Divine Dragons, Grima began its life known simply as ‘the Creation’, a being of malevolent will who quickly killed their own creator due to their fear of them. Several thousand years passed after its birth and subsequent parricide, the Creation revealed itself to the world as the Fell Dragon, only to be sealed away by the First Exalt of Ylisse. However, Grima’s being was not truly severed from the world, and through its cult of the Grimleal, Grima plotted their return by having the Grimleal spend centuries creating the perfect host for Grima to inhabit, eventually giving birth to Robin. Initially, Grima’s plot was a success. While Robin had escaped the Grimleal, their connection to the acting Prince of Ylisse allowed Grima a perfect opportunity to assassinate them and revive themselves, paving the way for world domination under the wings of the Fell Dragon. However, before their ultimate victory, the daughter of the prince had traveled back through time in order to stop the Fell Dragon’s plan from succeeding, requiring them to travel back as well. In this new timeline, the bonds of Robin and their friends allowed the vessel to resist Grima’s influence, though the Fell Dragon was still able to return through their vessel from the ruined future. In a final battle, Grima clashed with Robin and their friends, and the Fell Dragon was posed to finally achieve the victory they had worked for for centuries… Before a brilliant light enveloped the world. In their moment of distraction, Robin had chosen to sacrifice themselves to slay the Fell Dragon, using their connection to fatally stab them through the heart as the world itself faded into white. [color=92278f][b]In the Now:[/b][/color] Drowned in light, Grima has become a relative nonthreat to the World of Light, largely due to their body being sealed away in a location even the Fell Dragon doesn’t know, eternally confined.. However, their vessel is still at large, actively attempting to garner influence and intelligence in order to find and release their true form. [color=92278f][b]Job:[/b][/color] Fell Dragon [color=92278f][b]Specialty:[/b][/color] Overwhelming power and dark magic, with summoning potential to make up for their relative slowness. [color=92278f][b]Inventory:[/b][/color] (Your character’s starting equipment and items, including currency. Unless you specifically have the Inventory skill, your characters must carry everything physically) Lv: 4 EXP: (The amount needed to level up is your Lv*10) [color=92278f][u][b]Abilities:[/b][/u][/color] - [color=92278f][b]Fell Wings:[/b][/color] Using their magic, Grima is capable of conjuring a spectral, miniature variant of their true form, less the size of a mountain and more the size of a building. This form is capable of physically interacting with the world and casting Grima’s apex spell, Expiration, but its form is still tied to Grima’s host and can be disrupted through enough damage to either vessel. [color=92278f][u][b]Skills:[/b][/u][/color] - [color=92278f][b]Tactician of War:[/b][/color] Grima’s vessel has a natural history of fighting directly in combat, and while Grima detests getting their vessel’s hands dirty, they are actually a fairly accomplished swordsman. - [color=92278f][b]Fallen magic:[/b][/color] Grima is a master of abyssal arts, capable of using a variety of dark magics, from summoning spikes or conjuring dark manifestations of their true form. - [color=92278f][b]Conqueror of Valm:[/b][/color] Grima’s vessel was instrumental in conquering the military nation of Valm, and that experience, coupled with Grima’s cunning, allows them to quickly analyze tactical information and formulate a plan… If they feel the battle warrants their effort. [color=92278f][u][b]Weaknesses: [/b][/u][/color] - [color=92278f][b]Fallen Dragon:[/b][/color] While only a vessel, Grima’s body and their true self are still one and the same, and tools made to specifically counter draconic beings can bypass this connection to damage Grima’s original self. - [color=92278f][b]God’s Arrogance:[/b][/color] Grima views themselves as a flawless god, without equal and without peer. While this trait is somewhat lessened thanks to their vulnerability within their vessel, they still lack any sort of humility and firmly believe their victory is assured in any situation. As such, they do not even think about possible failures, and while their quick thinking can mitigate it, they are quite easily caught off guard. - [color=92278f][b]Lance Vulnerability:[/b][/color] While Grima’s vessel is a good swordsman, their technique (coupled with Grima’s arrogance) actually makes them rather ineffective against lance-wielding foes. [/hider] [/quote] Looks quite good overall! I have just a couple notes. -My eyes aren't so good and the shade of purple you've chosen is dark enough to blend in to the guild's background for me. I can just highlight it in order to read it, but it is a slight inconvenience -At level 4 your starting EXP max should be 40 -At first glance, Grima seems limited in what she can do, since I assume she can't just summon her building-sized dragon form and blast everything to smithereens with an apex spell willy-nilly. Especially for stuff that strong, I would prefer to define specifics and limiting factors like cooldown times or mana costs. Her sword skills offset this somewhat, but I still think it would be a good idea to maybe start with a weaker and more generally usable dark magic and work up to an ultimate magic -What sword does she have? I'd say to put it in her Inventory section -I assume she's in Esaka in order to seek intelligence on her true form in order to find and release it? How does this play into her joining a tournament? And which tournament is she joining? Right now, I'd say that Mortal Kombat and King of Fighters have enough participants, so I'd encourage her joining World Warrior since it's the biggest and probably needs the most participants