[COLOR=dimgray][CENTER][sup][h1][center][img]https://i.imgur.com/MvHaBBj.png[/img][/center][b][center][color=black] R O O K[/color] [color=92278f]R O O K[/color][/center] [/b][/h1][/sup] [color=silver][sup][b]“Keep talking, and the next time you open your mouth it’ll be to spit out your teeth.”[/b][/sup][/color][/CENTER][table][row][/row][row][cell][center][sub][sup][sub][h3][b][color=black] C H A R A C T E R P O R T R A I T[/color] [color=92278f]C H A R A C T E R P O R T R A I T[/color] [/b][/h3][/sub][/sup][/sub][sup]_________________________________________________________[/sup][img] https://i.imgur.com/3bM0PPp.jpeg[/img] [/center][indent][sub][sup][sub][h3][b][color=black] C H A R A C T E R D A T A[/color] [color=92278f]C H A R A C T E R D A T A[/color][/b][/h3][/sub][/sup][/sub][/INDENT][sup]_________________________________________________________[/sup] [COLOR=silver][INDENT][sub][color=92278f][b]True Self[/b][/color] Alberta "Albie" Klein [color=92278f][b]Persona[/b][/color] Rook [color=92278f][b]Pathos[/b][/color] Draethir [color=92278f][b]Role[/b][/color] DPS [color=92278f][b]Weapon of Choice[/b][/color] Gauntlets Arcane Spinal Brace [color=92278f][b]Domains[/b][/color] Metal; Enhancement, Alteration [color=92278f][b]Playstyle & Attitude[/b][/color] Apoplectic frontliner[/sub] [url= https://www.youtube.com/watch?v=O_qbaHloLoo]♬[/url] [/INDENT][/color][/cell][cell][INDENT][sub][sup][sub][h3][b][color=black] A L B I E : R E D A C T E D[/color] [color=92278f]A L B I E : R E D A C T E D[/color][/b][/h3][/sub][/sup][/sub][/INDENT][sup]________________________________________________________________________________________[/sup] [COLOR=silver][indent] [i][Access denied in compliance with the Health Insurance Portability and Accountability Act][/i][/indent][/COLOR] [INDENT][sub][sup][sub][h3][b][color=black] R O O K : S I N G L E M I N D E D F U R Y [/color] [color=92278f] R O O K : S I N G L E M I N D E D F U R Y [/color][/b][/h3][/sub][/sup][/sub][/INDENT][sup]________________________________________________________________________________________[/sup] [COLOR=silver][INDENT]They say if you can’t throw the first punch, throw the last. Rook says: why settle—throw both. Rook’s a veteran. Since Pariah’s first beta, she’s been there, to everyone’s chagrin but her own. At first she hated it; which was fair enough, no love lost either direction. PvE was fine, she guessed. Killing big monsters was cool, shiny loot was cool, and suffering catastrophic bodily damage only to respawn shortly thereafter was cool too. Less cool was that most of this had to be done with other people. People with loud voices, dumb faces, and slow, stupid hands or heads or whatever it was you played Pariah with. They’d interrupt the fun to do shit like [i]ask questions[/i] or [i]socialize[/i], and when she reacted accordingly, she was more often than not kicked. It was bullshit. Then she discovered PvP, and oh, the stars, they just aligned. Here was a world where she could inflict herself upon others [i]and[/i] be rewarded for the resulting carnage. She jumped in with both feet and never looked back. Rook didn’t just thrive here, she excelled. What she lacked, tremendously, in working with other people, she more than made up for with her ability to hurt them. Duels, free for all’s, even team-based games; as long as she could punch someone, she was happy. With a seemingly bottomless furnace of rage, fueled by a steady stream of angry DMs from salty opponents, Rook found a home for herself. A home on the PvP leaderboards, a home on Pariah’s battlegrounds, and a home on the shit lists of damn near every PvP guild and bounty hunter in the game. Her life became a revolving door of challengers and arenas and PEGI 18 rated bloodsports. She wouldn’t have it any other way.[/INDENT][/COLOR][/cell][/row][/table][hr][/COLOR] [hider=Spells & Spell-like Abilities] [center][color=silver][b]Signature[/b][/color][/center] [hider=Terminus] [color=92278f][b][u]Terminus[/u][/b][/color] [i][color=silver]The cornerstone to Rook’s playstyle lies in the arcane brace attached to her spine. The device is socketed with a quintet of jutting nodes, which can be activated in sequence to instill her with ramping power—at a cost. This process puts Rook on a time limit, as once the third node is activated, Terminus will continue its sequence, draining mana until she's spent, dead, or both. Ultimately, this makes Rook exceptionally well suited for fast, bursty combat, but she suffers in protracted encounters. Passively, Terminus gives Rook a baseline enhanced strength, as well as the ability to rapidly regenerate mana when inactive. Once activated, Rook can subconsciously allocate a node to her skills of Enhancement or Alteration, up to five times, meaning she cannot hit the capstone of both skills.[/color][/i] [/hider] [center][color=silver][b]Enhancement[/b][/color][/center] [center][color=silver]Each node allocated to Enhancement grants Rook an exponential increase to strength, speed, and reflex, with the most notable increase at three. Each allocation unlocks a new spell.[/color][/center] [hider=Node 1: Relapse ★][color=92278f][b][u]Relapse ★[/u][/b][/color] [i][color=silver]Rook's next strike hits twice.[/color][/i][/hider] [hider=Node 2: Eidetic Agony ★★][color=92278f][b][u]Eidetic Agony ★★[/u][/b][/color] [i][color=silver]Rook memorizes the damage of the next attack that hits her, mimicking it with her next strike.[/color][/i][/hider] [hider=Node 3: Damocles ★★][color=92278f][b][u]Damocles ★★[/u][/b][/color] [i][color=silver]Rook becomes momentarily invulnerable, restoring her body to full health temporarily, and replenishing her mana but draining it at an increased rate. Once Damocles ends, Rook suffers the damage she took prior to its cast.[/color][/i][/hider] [center][color=silver][b]Alteration[/b][/color][/center] [center][color=silver]Each node allocated to Alteration grants Rook mastery over her arcane gauntlets, allowing access to new spells with each dedicated node.[/color][/center] [hider=Node 1: Polverize ★][color=92278f][b][u]Polverize ★[/u][/b][/color] [i][color=silver]Rook marks the last target she hit with arcane polarity, allowing her to either repel herself away from them, or rush directly to them.[/color][/i][/hider] [hider=Node 2: Mercurial Agony ★★][color=92278f][b][u]Mercurial Agony ★★[/u][/b][/color] [i][color=silver]Rook traps the arcane energy of the next attack that hits her, allowing her to either replenish a small amount of mana, or infuse her gauntlets with an absorbed element. Defaults to a raw magic infusion if no element is absorbed. This spell does not deflect or diminish the damage of the attack.[/color][/i][/hider] [hider=Node 3: Meteoran ★★★★★][color=92278f][b][u]Meteoran ★★★★★[/u][/b][/color] [i][color=silver]Rook throws her Hail Mary, channeling all of her mana, recently trapped energy, and memorized damage into a single, explosive strike. This immediately ends Terminus.[/color][/i][/hider] [/hider] [hider=Character Feats] [color=92278f]World of Nails[/color] : Rook does one thing: she hits people. She's exceedingly good at it, some might even say born for it. Put her in front of a target, and she will, inevitably, find a way to make it cry. Alas, it is also the [i]only[/i] thing she's good at. She's not a crafter, she's not a raider, and she's certainly not a public servant. She's a PvPer; she needs a player to versus, or she kind of has no idea what to do with herself. [color=92278f]No-Lifer[/color] : Between her veteran status, and the fact that she hardly ever seems to log off, Rook has an amount of hours in this game rivaled by few players. One would think this would make for a well-rounded experience, but no. As stated, Rook has spent a majority of her time either in arenas, or fighting out in the open world. This has, at least, made her rather knowledgeable of Pariah's lands. She probably couldn't draw you a map, but if you dropped her in a random place, chances are she's murdered someone or been murdered there. If all else fails, she could make a living as a particularly ornery wilderness guide. [color=92278f]Metalhead[/color] : Rook is, for better or worse, determined to the point of incorrigibility. When she sets her mind to something, it's damn near impossible to dissuade her, especially with force. Fortunately, she's rather dense, and it usually doesn't take much to convince her of something. Using big words is a risk; after four syllables she'll either assume you know what you're talking about, or get incredibly angry. Which, to be fair, is her reaction to most stimuli. [color=92278f]Small Heart Beating[/color] : Rook is cruel, but not wantonly. She doesn't necessarily enjoy being mad, but there's not much catharsis in anything else. Life isn't fair like that. Still, there's a part of her, tiny as it might be, that takes every opportunity it can to twist her anger towards more noble pursuits. It doesn't always succeed, but when it does, she finds the satisfaction lingers just a little bit longer. [/hider]