The Coyote wanted to shout a warning to the advancing party but the sudden gritty grind of falling sandstone eliminated the necessity. Alaerin or the mechanical Riflemen had already set off a trap. With a whirling flourish of his red cape, AnoYi drew his cutlass and threw up a hand as if to guard the alchemist and chef nearby. The lumbering appearance of the two golems into the fray did little to help the odds against the band of tomb raiders. ”[color=ed1c24]Ha! Animated statues! Called it![/color]” he exclaimed, perhaps a little [i]too[/i] elated at being correct. "[color=ed1c24]Ayo! Don't step on the red, raised tiles![/color]" he called out in case no one else saw the trap trigger. "[color=ed1c24]They trigger the sandstone deadfall blocks, I think.[/color]" His eyes scanned around as he looked for any other surprises before taking action. With Alaerin and Mackenstein already engaging, AnoYi knew he had to distract the Blue Golem away from the alchemist and chef. Give it something to chew on besides the two behind him... Keen eyes looked across the charging golem, eager to asses any weak points in the construct, before leaping into action. The Coyote sped at the golem with a surprising burst of velocity and sprang at the blue headed construct as the two passed each other. Steel sparked and flashed as the Coyote struck at the golem before landing a short distance behind it, careful to avoid landing on one of the presumably trapped red tiles. [b]Actions:[/b] 1) use Appraisal F on the Blue Golem 2&3) Use [b] Unicorn Jump E[/b] Ability to Attack the Blue Golem and land behind it. Cooldown: E 1