[CENTER][h1][color=007474][u]Skobeloff[/u][/color][/h1][/CENTER] [color=007474]"This might not seem like a good idea to someone who isn't as good at the Long Game as a Trickster is."[/color] Skobeloff replied. [color=007474]"But just because a plan goes a teeny bit wrong doesn't mean it's broken. Not when it wasn't the only plan... [b]Kun yol bo![/b]"[/color] Channeling the power of the Storm Moon into a mystical incantation that roughly translated as 'light fire to fly', Skobeloff conjured a floating flame into being. While not a impressively bright as the drake would have liked it, the flame remained within his control and made things easier to see. [color=007474]"See, before the Snouthold people sealed this mine up because they got all worried and boring about it falling down, they dragged out loads of neat and useful stuff."[/color] Skobeloff said as he walked over to something that caught his eye, picked it up and examined it in the fire light. [color=007474]"And now [i]I'm[/i] the first one to sneak back in, which means any goodies they forgot are mine mine mine!"[/color] After a moment, Skobeloff turned away from his find and bade his flame float down to the floor of the mine. [color=007474]"And the plan that went wrong? I've got a few other ones tucked away in my head, just in case. Always do... Oh! Look! See those?"[/color] The little Trickster pointed towards a set of tracks made by dragons much larger than Skobeloff, Stargaze, and Tamba. [color=007474]"The tacks are still fresh. If we follow them, we'll catch up in no time."[/color] [hider=OOC] Skobeloff calls upon the magic of the Storm Moon to conjure a floating flame to light the way. He rolls an [url=https://www.roleplayerguild.com/rolls/29375]8[/url] and opts to maintain control at the cost of power. Skobeloff uses the magic's failure to keep younger dragons out of the mine to fuel a round of the Long Game. He rolls a [url=https://www.roleplayerguild.com/rolls/29374]9[/url] and opts to seize a resource. Skobeloff uses his plan to get Rudrick and Garrock in the mine together failing to go off without a hitch to fuel a round of the Long Game. He rolls a [url=https://www.roleplayerguild.com/rolls/29373]9[/url] and opts to learn the following secret: "Where can I find Garrock and Rudrick?" [/hider]