[center][h1][color=37B5A9]Stephanie Irwin[/color][/h1] [img]https://i.imgur.com/nLeZgw2.png[/img] [hider=Inventory] Pokedollars: 2250 1x potion Camping Gear 4x pokeballs Old rod 5 x good bait Rubert the rubber boot [/hider] [hider=Pokemon] [hider=Team] [hider=Numero Uno] [color=80FCFF]Dusk[/color] [img]https://img.pokemondb.net/sprites/x-y/shiny/litwick.png[/img] Species: Litwick Type: Fire/Ghost Level: 7 Status: Oppenheimering it up in here at full health thanks to best girl Moves: Smog, Ember, Astonish, Clear Smog Ability: Infiltrator- Passes through the opposing barrier, substitute, and the like and strikes. Held Item: [/hider] [hider=Numerou Duo] [color=84D1F3]Steven[/color] [img]https://www.serebii.net/scarletviolet/pokemon/new/278.png[/img] Species: Wingull Type: Water/Flying Level: 4 Status: Half health but at least not head caved in Moves: Growl, Water Gun Ability: Rain Dish If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn. Held Item: No chips sadly for it [/hider] [hider=Numero Trio] [color=907096]Glory[/color] [img]https://www.serebii.net/swordshield/pokemon/767.png[/img] Species: Wimpod Type: Bug/Water Level: 5 Status: Cowardly but at full health Moves: Struggle Bug, Sand Attack, Defense Curl, Aqua Jet Ability: Wimp Out [i]When the Pokémon's Hit Points hit 50% or less, the Pokémon will switch out. Works once per battle.[/i] Held Item: [/hider] [hider=Numero Quadro] [color=EE8875]Barra[/color] [img]https://www.serebii.net/scarletviolet/pokemon/new/129.png[/img] Type: Water Level: Splash Status: Splash Moves: Splash, Slip, Slop, Slap Ability: Splash Held Item: Splash - Splash, splash splash splash splashing splash [/hider] [hider=Numero Quinto] [color=BDD7C3]Remy[/color] [img]https://www.serebii.net/swordshield/pokemon/223.png[/img] Type: Water Level: 4 Status: Low health Moves: Water Gun, Water Pulse, Helping Hand Ability: Moody: At the end of every turn, a random stat (except Accuracy and Evasion) is raised by two stages while another is lowered by one stage. Held Item: [/hider] [/hider] [hider=Pc] Back up magikarp x 3, no they do not require their own entry, fight me [/hider] [/hider] [@Remram] [/center] To the surprise of no one when Asta turned down the prospect of fishing together and missing what was sure to be a show though neither know of it, which was still slightly disappointing to Steph but she shrugged it off, Steph bid her farewell and got comfortable. She didn't know how long she would be here, so might as well right? ..... ..... ..... By Arceus was she glad she got comfortable. The first magikarp she was pretty happy with just catching right away, Magikarp was obviously weak as piss but Steph loved Gyrados, so she was willing to put in the hard yards with who she now affectionately named Barra to profit later down the line. Though as she settled back down to continue fishing...well, she wasn't surprised by the second magikarp. Or the third. By the 15th it was uh...getting a bit out of hand she felt. On a whim, she decided to catch another three, just because she felt like it really, also it gave her an in character chance to see if catching multiple of a pokemon would pay out still. If nothing else, she still knew Pokemon trades existed. Or she could offer it to someone as a gift? There were uses for extras anyway, and thats what mattered to her. And whatever she didnt catch, she would use as exp fodder for training up Glory. Because surely some exp was the upside here, even if it was barely even a level. 26 Magikarp worth of exp, plus whatever for catching them, was still exp she wouldn't have otherwise and all. Though the real find amongst all this was when she thought she finally reeled in a Remoraid, whatever was on the end of this line putting up a hell of a fight....just to be smacked in the face by a wet rubber boot as she finally yanked it out of the water. Undettered despite this, she would add Rubert the Rubber boot to her inventory and fight on. Because by this point? It was getting personal. She would fish up this little critter if it was the last thing she did. Never before had Freya seen such fire in the eyes of someone simply trying to fish. And when she finally brought the little bastard to the surface, she unreleased true hell upon it. Struggle Bug spam from Glory. Truly, a fate worse than death. Though with that last roll of the pokeball, and the most satisfying ding Steph had ever heard in her damned in her life, she made sure to bring out what she now called Remy the Remoraid out, before turning to Freya. [color=37B5A9]"Thuhty-[b]ONE[/b] thighnk yah...haow do Oy tyke a peecchuh weeth thiies thing boy the why?"[/color] Yes she was serious. Yes, it didn't matter if Freya was the most technological capable person on the planet. She would struggle to teach Steph how to do this. This was a canon event, and it would happen in every timeline eventually, one way or another. Though once that was sorted and the old man had received the first of the three challenge pictures, Steph would now wish to move on from the Harbour. Though not without a quick sweep of the area in the event she might find an uncommon pokemon, better safe than sorry right? And if she did encounter such an uncommon? Eh that was a future writers problem to deal with depending on the mon. [hider=My Hider] [color=37B5A9]"Thirty-[b]ONE[/b] thank you...how do I take a picture with this thing by the way?"[/color] [/hider] Assuming she didnt and she left the Harbour, she would make her way towards the Park, probably with Freya's guidance since she was the local, but it was probably also easy enough to find regardless. On her way there, she would attempt to quick catch a Machop by flexing at it. Yes, you didn't read that wrong. Yes, I had permission to try this. And yes, Steph would damn well try to bond with a Machop through flexing. It was a better idea than the arm wrestle originally thought out, though that could wait till later. In the meantime also, Steph would attempt to train her team against some of the wild pokemon on her way to the Park before and after this attempt to get a machop. A rotation of Dusk, Steve, Barra and Remy. Since Dusk was the endgame boss for early game mobs, he would do most of the heavy lifting, though Steve did have the advantage of being in the air so would pick on those that couldn't fly. Ember spam from Dusk should do the trick anyway, with maybe Astonish used against any Espurrs who wanted to throw hands...or minds? Whatever it is they threw.