[table] [row] [cell] [table=bordered] [row] [cell] [center] [h2]Party[/h2] [/center] [hr] [hider=Party Status] [center] [img]https://cdn-icons-png.flaticon.com/128/4456/4456623.png[/img] [u]Doctor_Buttz[/u] LVL: 10 [color=ed145b]HP: 32[/color] [color=6ecff6]MP: 50[/color] [list][/list] [img]https://cdn-icons-png.flaticon.com/128/1862/1862572.png[/img] [u]G3O_VAN[/u] LVL: 5 [color=ed145b]HP: 25/25[/color] [color=6ecff6]MP: 6/10[/color] [list][/list] [/center] [/hider] [/cell] [/row] [/table] [/cell] [cell] Geo flinched at the sight of the blood. He didn't intermediately recall if this game was meant to have realistic damage to enemies or not. It was one thing to hear about it, and another thing to see it directly in front of him. Especially in the immersive VR setting. Game trailers definitely couldn't compare to being directly [i]there[/i]: the yelp of the ruffian just added to the brief shock of the moment. Geo was probably lucky that Doc stepped in. The warrior had been stunned by the interaction, and may have been caught off guard otherwise. He would stand still for a heartbeat, before stepping back rather than a quick retreat. Geo's mask hid his eyes well enough to cover up his eyes widening from the experience. Only to be brought right back out of it by the victory screen with the attached rewards. Geo would quickly try to brush it off. "See? Nothing too it. We just need to, uh.. careful combine to take them down." He sighed instead of his normal grin. The spearman now had the concerned expression of the two compared to Doc's smile. "Think if we take down 5 of 'em, we'd at least afford another pair of shoes.. or something." Geo would look toward the three bandits nearby. The fact that none even glanced at the commotion was a relief. Both in that the game's A.I. or at least these goons was relatively low in perception. Whether it be the in built intent for the system, or that these were beginner level enemies to take down. "Yeah.." "Yeah, I can kite another. Just get ready to smack them down for me." Geo would nod. He would focus on one leaning against the barricade. The spearman would step a bit closer to one of the bandits toward the barricade before performing his skill. Widely sweeping the spear through the air passing it from one hand to the other in a circling motion, before adding a basic figure eight flurry. It looked like Geo may have been adding a few extra steps to the process, especially as he'd tauntingly point his spear end toward the intended target. [hider=Skill: Flurry (Cost: 2)] [b]Flurry[/b] would attract Aggro from a specific target (the beggar bandit), and had a low chance of inflicting confusion on the target. [/hider] He'd try a light jab toward the bandit's shoulder should they approach, wanting to get in a bit of early damage. [/cell] [/row] [/table]