Here is my character's backstory: [hider=Cadmus, the golden prince] [center][img]https://i.ibb.co/0jBWs0SG/imagem-editada.png[/img][/center] For seven centuries, House Solarian ruled Ophidia from the Dragonspire Throne. The Solarians were not just kings. They were dragonlords, bonded with the great metal dragons that had chosen their family long ago. His great-great-grandmother rode Vermithrax the Golden into battle. His grandfather's dragon was Aurelius the Wise. The gold dragons were always the rarest and most magnificent. They stood for justice, wisdom, and righteous power. But the dragons were dying. Each generation, they grew smaller. Their flames burned cooler. The eggs took longer to hatch. Some never did. His family began to change too. The madness came slowly at first. His great-aunt grew paranoid. His uncle led violent crusades that grew more unhinged. His father, King Edric, became obsessed with ancient blood rituals to "restore" their dragon glory. The gifts that had made gold dragons noble twisted into something evil. The common people had once loved the Dragonborn as living legends. Now they began to whisper. Then they began to plot. Cadmus was only a baby when the revolution came twenty-four years ago. His mother, Queen Liliveth, held him close as the mob broke through the palace gates. His tiny draconic golden arm was already showing, glinting in the firelight. His father had already gone completely mad. He believed that only by burning away the "impure" could the dragons return. He had turned the palace into a nightmare of fires and trials. The last gold dragon, ancient Solarius, died defending the throne room. With his death, the revolution could not be stopped. Queen Liliveth gave her son to Ser Adam Stonehelm, the Master of the Royal Guard. Three other loyal servants came with him: Elena Swiftbrook, the queen's handmaiden; Garrick Ashwood, master of the royal stables; and Isolde Brightweaver, the palace seamstress. As the palace burned and the royal family was killed, these four smuggled the baby prince out through secret passages. Cadmus remembered nothing of this. Only the stories Adam told him years later, the old knight's eyes distant with greif. Adam brought him across the border into Edenvale, as far from the new rulers as possible. With what gold they had managed to carry, they bought an apple orchard on the edge of civilization. It was remote enough to be safe, civilized enough to survive. The orchard became Cadmus's whole world for the next twenty-four years. The four servants raised him together. Adam trained him with the sword and taught him the philosophy of combat. Elena taught him courtly graces and diplomacy. Garrick taught him practical skills with land and animals. Isolde maintained what little fine clothing they had and taught him about his house's symbols. Adam never let Cadmus forget who he was. In private, he told stories of House Solarian's glory before the madness. He taught him the old words of the Dragonlords. He made him practice with his dragon arm, which could grip a sword with inhuman strength. Close to the orchard lived the Moonpetal Gathering, a small community of satyrs. One satyr named Meli became a regular part of his life. She was curious about the strange household, especially the young boy with the hidden arm. She started visiting when they were both children. At first to investigate, then because they became friends. Meli was everything Cadmus's structured life wasn't. She was spontaneous, playful, and irreverent. She taught him the songs of the forest and showed him sacred groves. While Adam taught him to be a prince and warrior, Meli taught him to be wild, to laugh, to see the world as more than duty. As they grew older, her natural magic grew stronger. She could make plants grow and speak with woodland creatures. She was one of the few people who knew the truth about who he was. Over the years, she became his closest confidant. On his sixteenth naming day, nine years ago, Adam gave him something wrapped in ancient, burned cloth. A dragon egg with gold veins running through it, beautiful and cold as stone. "Your mother gave me two things to protect that night," the old knight told him. "You were the first. This was the second. The last egg of Solarius. Everyone believed it was dead, like all the others. But Queen Liliveth believed. She made me swear to keep it safe, to give it to you when you were old enough to understand what it ment." Cadmus had carried it with him ever since. For years it stayed cold, seemingly dead. But over the past year, something had changed. It was warming. He had begun to feel something inside it, something that connected with the dragon blood in his veins. The warmth had grown stronger in recent months. Three months ago, Ser Adam Stonehelm died. He was well into his seventies. Before he died, he made Cadmus promise that he wouldn't hide forever. That when the time came, he would remember who he was. "Don't repeat your father's madness," Adam told him. "Edric lost himself to obsession and paranoia. But don't let his failures erase everything House Solarian once stood for. The gold dragons were noble once, truly noble. Your mother was noble. Be that. Be what they should have been." Cadmus buried him in a quiet corner of the orchard beneath an old apple tree. Just a simple stone marked the spot. Even Meli came to pay her respects. The orchard felt emptier now. Cadmus was twenty-five years old, standing at a crossroads he could no longer ignore. He was a skilled warrior. His metal arm had become a weapon in itself, stronger than flesh, harder than steel. He had learned the ways of Edenvale, how to track and survive in the wild places. Elena, Garrick, and Isolde looked to him now as their lord. They were aging, having given their lives to raising him and preserving the memory of House Solarian. Meli visited more often, perhaps sensing his restlessness. She didn't push, but she was there, a freind who would stand beside him no matter what he chose. News came from Ophidia through travelers and traders. The situation was complicated. The madness that had plagued House Solarian's final years had ended with the revolution. The capital had stabilized under the new human monarchy, perhaps even prospered. But the benefits hadn't reached everyone. The outer regions grew poorer and poorer. Resources flowed toward the center. The people in these forgotten corners began to wonder if they'd simply traded one form of neglect for another. The new monarchy viewed Edenvale differently than House Solarian had. Where his ancestors had left the sacred lands alone, the new regime saw resources. Timber for their cities. Land for settlement. The Moonpetal Gathering and other communities were being pushed deeper into the wilderness. Roads were being cut through sacred groves. To Cadmus, it felt like a violation. And the egg was warm now, consistently warm. Cadmus could feel something moving inside it. Soon, he knew, it would hatch. Soon, secrecy would become impossible. Adam's final words echoed in his mind constantly. He carried the blood of House Solarian, the legacy of gold dragons, the memory of Queen Liliveth's grace and the warning of King Edric's madness. The question wasn't whether he would act. The hatching would force that question. The question was this: what kind of ruler would he be? What would he fight for? Not just the throne of Ophidia, but what the throne should mean. What House Solarian should have been. What his mother would have wanted it to become. The egg grew warmer each day. Change was comming, whether he was ready or not. [center][img]https://i.ibb.co/gLBL4YTf/imagem-editada.png[/img][/center] [/hider] I generated my character attributes using the 4d6 drop lowest method. I rolled all 24d6 at once using this dice roller: https://www.roleplayerguild.com/rolls/29556 [hider=The results in order were:] 4, 1, 1, 1, 5, 3, 6, 4, 5, 2, 3, 4, 6, 6, 2, 4, 4, 1, 2, 4, 2, 2, 2, 6 I then grouped them sequentially into 6 groups of 4 dice each: Group 1: 4, 1, 1, 1 → drop 1 → 6 Group 2: 5, 3, 6, 4 → drop 3 → 14 Group 3: 5, 2, 3, 4 → drop 2 → 12 Group 4: 6, 6, 2, 4 → drop 2 → 16 Group 5: 4, 1, 2, 4 → drop 1 → 10 Group 6: 2, 2, 2, 6 → drop 2 → 10 My final ability scores are: 16, 14, 12, 10, 10, 6 [/hider] [url=www.dndbeyond.com/sheet-pdfs/KarmasAura_155969516.pdf]Here is the character sheet.[/url] [hr] [hider=Meli][b]Meli of the Moonpetal[/b] [center][img]https://i.ibb.co/v6JwsZN3/imagem-editada.png[/img][/center] [i]Medium fey, Chaotic Neutral[/i] [b]Armor Class[/b] 14 (Leather Armor) [b]Hit Points[/b] 33 [b]Speed[/b] 40 ft. STR DEX CON INT WIS CHA 12 (+1) 16 (+3) 11 (+0) 12 (+1) 10 (+0) 14 (+2) [b]Saving Throws[/b] Cha +4 [b]Skills[/b] Arcana +3, Perception +2, Performance +6, Persuasion +4, Stealth +5 [b]Senses[/b] passive Perception 12 [b]Languages[/b] Common, Elvish, Sylvan [b]Magic Resistance.[/b] Meli has advantage on saving throws against spells and other magical effects. [b]Spellcasting (Prodigy).[/b] Meli is a 1st-level spellcaster. Her spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). She knows the following bard and warlock spells: Cantrips (at will): [i]eldritch blast, guidance[/i] 1st level (2 slots): [i]cure wounds, healing word[/i] [b]Actions[/b] [b]Ram.[/b] [i]Melee Weapon Attack:[/i] +3 to hit, reach 5 ft., one target. [i]Hit:[/i] (2d4 + 1) bludgeoning damage. [b]Shortsword.[/b] [i]Melee Weapon Attack:[/i] +5 to hit, reach 5 ft., one target. [i]Hit:[/i] (1d6 + 3) piercing damage. [b]Shortbow.[/b] [i]Ranged Weapon Attack:[/i] +5 to hit, range 80/320 ft., one target. [i]Hit:[/i] (1d6 + 3) piercing damage. [b]Eldritch Blast.[/b] [i]Ranged Spell Attack:[/i] +4 to hit, range 120 ft., one target. [i]Hit:[/i] 1d10 force damage.[/hider]