[hider=Kel][CENTER][h1][img]https://txt.1001fonts.net/img/txt/b3RmLjEwNi5kZjY3YTkuUzJGbGJDZDZZWElnVm1WNGJXOXZjZy4w/school-modern.regular.webp[/img][/h1][/CENTER] [i]"Listen, I don’t say this often. You didn’t deserve this. I’m sorry."[/i] [table][row][/row][row][cell] [center][img]https://i.imgur.com/0SYTgkT.jpeg[/img] [sup]_______________________________________________[/sup] [sub]Kael'zar “Kel” Vexmoor She/Her [b]|[/b] 24 [b]|[/b] Tiefling [b]|[/b] Fierna Lineage [b]|[/b] 62 inches [b]|[/b] 119 Lbs [b]|[/b] [sup]_______________________________________________[/sup] Regret. [sup]_______________________________________________[/sup] [color=D87093]Skills & Talents[/color][/sub] [i]"That thing.. I know it changed me, but I never quite grasp how much."[/i] [sup]___________________________________[/sup][/center][hider=] [sub][b][Gift from the Sea Turtle] ⫻[/b] When she took the pact with her Patron, Kel had physical changes that have allowed her to feel at home in the open water. She received two gifts from her patron, even if they sometimes feel like a curse. First, she is a powerful swimmer, able to move quickly through the water. Secondly, she has gained the ability to breathe underwater thanks to the salt-like coating that the patron forced into her lungs. [/sub] [sub][b][Master of disguise] ⫻[/b] From her earliest memories to her recent years with The Outcasts, Kel has learned to blend into wherever she needs to. This can be quite the challenge thanks to her pale pink skin, but with the right makeup and outfit, she can disappear into the shadows or in a crowd[/sub] [sub][b][Knows where to stick them] ⫻[/b] Kel knows where to stick a knife to end someone quickly. She does not embellish her attacks, nor does she try to be flashy. Just a single stab, a quick end, and a burial under the waves.[/sub] [/hider] [/cell][cell][sub][b][color=D87093]Appearance[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"If Felix could see me in this dress, I doubt I would have it on long."[/i] [indent]Like many Tieflings Kel looks like a devil. She has a pale pink hue to her skin that paints a clear picture of which demon her ancestor fucked. She has two horns that are swept back and point upwards at their tip, with two bony plates at the base of the horns. Her legs are digitigrade with claw-like feet that have become webbed thanks to her pact. Her tail is almost as long as she is tall, and often it swishes too and fro like a cat excited to pounce on their next prey. She has hardened scale-like spots on her shoulders, face, and the lower part of her back. These have slowly grown on her skin ever since she made her pact, and are a physical manifestation of that terrible deal she made. Lastly, her ears are pointed with elven style points, yet this, too, is an inheritance from her devilish ancestors. Despite her work, Kel tends to dress in warm, vibrant colors, and this sense of fashion is also reflected in her short hair. As a base, she dyes her hair a mint green color and has a pinkish highlight strewn throughout. She often wears fashionable outfits and knows how to accessorize well. Even her horns are often adorned with jewelry. She often wears clothes that allow her scales to shine. No one has noticed they are more turtle-like than the traditional scales that may dot a Tiefling, and once again, she chalks this up to the general populace being ignorant about who or what Tieflings are. Yet if she finds herself on a mission, she will hide all of her personality away behind a dull, black outfit. The colorful hair gets hidden beneath a cap and a hood, her pink skin melts away as she covers up every inch of her exposed flesh with makeup or various layers of cloth, and her pretty face and dour expression vanish completely with her mask[/indent] [/cell][/row][/table][sub][b][color=D87093]Psychology[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔[/sup][/sub] [i]"I am holding on."[/i] [INDENT][b][color=D87093]MAIN GOAL[/color] ⫻[/b] At this point, Kael'zar is only hoping for a spark of joy. Everything that she held dear, from her family to her home, and to her love, was stolen from her. She has also become involved in a criminal syndicate, does the bidding of some giant turtle, and lives far from the water. At this point, she just wants to be happy. [b][color=D87093]PHILOSOPHY[/color] ⫻[/b] Life is meaningless, but that does not mean that moments within it aren’t. To survive in this hellscape of a world, you need to find someone, or something, that makes existing an additional bearable. [b][color=D87093]SECRETS[/color] ⫻[/b] Kel is a Warlock, and she hides that fact to everyone. Not even her ‘friends’ within The Outcasts know of her true power. The world sees her as a thieving Tiefling, and she works hard to ensure that remains the case. She will often steal things rather poorly to keep the illusions up. [b][color=D87093]SEXUALITY[/color] ⫻[/b] Straight [b][color=D87093]FEARS[/color] ⫻[/b] She fears that she will die alone. Kel knows that the bill with her patron will keep coming due, and she will be required to give more and more to pay off her debt. Kel knows that eventually she will not be fast enough or clever enough to survive a mission. Despite these facts, the only thing she truly fears is to never find a love like the one she had for Felix. [b][color=D87093]WHAT BROUGHT THEM TO GREYHARROW[/color] ⫻ [/b] Her patron directed her to the town to investigate the Arcane Tower. [b][color=D87093]WHAT DO OTHERS IN TOWN THINK OF THEM[/color] ⫻ [/b] Kel is known as an honorable thief, with a flair for the dramatic. She is a fixture at the Waystone and is often seen chatting with Rosa at the bar. [b][color=D87093]EQUIPMENT[/color] ⫻[/b] Kel carries a light crossbow and twenty bolts, on her person at all times. She was gifted an arcane focus that she wears as a jewel on her forehead. It is shaped like a sea star holding a ruby in its body and is a vibrant red color. When away from town, she will often have a simple dungeoneer’s pack on her back and two black daggers that are holstered in two slots on her black leather armor. A black cloak often accompanies her, regardless of whether she is in town or away. [b][color=D87093]FLAWS[/color] ⫻[/b] (What holds your character back?) [/INDENT] [sub][b][color=D87093]Backstory[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"I still miss him. I doubt that will ever change."[/i] [indent]Kael'zar Vexmoor grew up in the poor Dock Ward of Waterdeep. It was a part of town that saw constant conflict that, as the story goes, was only broken up by the buildings that made up the district itself. From her earliest memories, she vividly recalls the stench of fish, rot, and blood. As is the case with many tieflings who reside in the lower wards, she learned how to move unnoticed, how to listen through the cracks in doors to determine if somewhere was safe, and ultimately how to keep her head down when people decided to scapegoat her people once more. She rarely saw her mother, who worked the night shift gutting fish down at the wharves, and her father was missing from the day she was conceived. Even at this young age, at this terrible place, Kael'zar was quiet, clever, and hungry for something more than the filth she waded through every morning. As she grew into her teen years, she would have the occasional run-in with the law. While she was rarely actually accused of stealing, it was becoming common knowledge that this sneaky Tiefling may be the cause of many a missing purse. It was after one of these thefts, at the age of seventeen, that Kael'zar fell for a person named Felix Darran. She had taken a coin purse from him and slipped through the back alleyways until she thought she had lost him. As she was examining her haul, he had snuck up on her and reminded her that stealing was bad. While she wanted to run, this man managed to talk a poor Tiefling into giving back her ill-gotten goods and to share a meal with him. Felix was a charming smuggler who actually saw the girl for who she was and not the infernal curse that plagued her bloodline. She idolized him, loved him, and followed him everywhere he went. One night, she followed him into a job she should have never touched. The duo had stolen a ledger belonging to the Dock Ward Captains’ Guild. The duo never looked at what they took and were only told that it was important. Felix was caught first, and Kael'zar watched as they dispatched him without even a second thought. Just put him against a wall, drove a blade through his heart, and let him stay where he fell. When they searched his corpse, they realized the ledger was with his devil girlfriend, and they sought to find her. Kael'zar ran home as fast as her legs could take her through the various shortcuts. When her mother learned what had happened, she pressed all the money to her name into her daughter's hand and told her to run. Within moments, she was the most wanted person in the Dock Ward, and posters were sent all across Waterdeep. Someone needed to answer for the missing ledger, and the Ward did not care what lies they had to spread to catch her. It took twenty-four hours for Kael'zar to escape the city, and when she did, she ran straight into the dark and never looked back. Kael'zar fled north along the coast, finding rest beneath overhangs and piers, but she stayed near the water at all times. As she fled, she began to sense that The Sea of Swords was trying to talk to her. The wind would sound like a warm whisper as it whipped up and down the coast, and the waves themselves felt like beckoning hands trying to draw her in. Eventually, the forces of Waterdeep cornered her near a cove and Kael'zar, who was exhausted, numb, and starving, waded out into the knee-deep surf and begged the thick fog that covered the sea for help And the abyss answered. Kael'zar watched as the mist parted, revealing a massive, primordial turtle bigger than the entirety of the Dock Ward. While it did not speak in the normal sense, she could hear a whispering voice in her mind that sounded like the tide crashing against the walls of a cliff. It offered her refuge, power, and protection, and in return, she would need to do the bidding of this patron, serve, and be obedient. With her heart broken, she agreed to the terms, and her lungs quickly filled with salt as a strong rush overwhelmed her mind. She passed out into the water, awaking several hours later surrounded by the corpses of the Dock Ward forces. The mist was gone, as was the massive creature, but she knew deep within her core that she was forever changed by this decision. For the next five years, she did the bidding of her abyssal patron. For the most part, she was instructed to move up and down the coast, targeting massive fisheries that were overfished in the seas. She was commanded to kill, destroy, and pave the way for the ocean to pull these places beneath the waves. As she traveled, she heard stories of this powerful Arcane Tower less than a month's ride away, and this information got back to her patron, who was intrigued. It wanted to see this oddity for itself, and it commanded Kael'zar to investigate the tower, and if she were to get inside, to observe what was there, and take anything that could be of value to the patron, no matter the cost. Two years have passed since then, and Kael has kept herself busy in Greyharrow. She quickly learned that when she was away from the ocean, she was penniless and hunted still. Thus, she quickly realized that power, real or otherwise, was a currency in this town. She was approached by the leadership of The Outcasts and offered a place in their criminal empire, which she was compelled to accept. Initially, she was little more than an enforcer, yet her skills and talents did not go unnoticed. Within three months, she was put to work as a saboteur and as an assassin, and has done work almost exclusively outside the city. Her patron still finds time for her to drag unwilling souls into the ocean on these trips, and she yearns for the day she can be free of the chains that bind her. Because the longer she works for The Outcasts, the more she feels that the girl that Felix loved is no longer the woman she became, and that breaks her heart once more.[/indent] [sup][b][color=D87093]Other[/color][/b][/sup] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"Another one visited me in my dreams last night. I couldn’t look away this time. I watched as the waves pulled him in."[/i] [sub][b][color=D87093]WARLOCK[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"We fucked up and drew the ire of an ancient abysal creature, and I was in the wrong place, at the wrong time."[/i] [indent][b][color=D87093]TYPE[/color] ⫻[/b] Warlock - Fathomless [b][color=D87093]PATRON[/color] ⫻[/b] Kel does not know the name of her patron. All she knows is they are this ancient, massive, island-like turtle that comes and goes as they please. This patron grants Kel water-based magic and deadly tentacles to crush her foes. [b][color=D87093]TERMS[/color] ⫻[/b] Every so often, the Patron will visit Kel and give her a mission. This mission can be small, like capturing a specific individual and dragging his body to the ocean for consumption, or large, like sabotaging the support pillars of a fishery to cause its collapse. It is expected that she will make haste with completing the mission, and if she delays, her patron will visit her again, but bring the wrath of the depths with them. [b][color=D87093]CREATE OR DESTROY WATER[/color] ⫻[/b] Kel can create or destroy up to ten gallons of water at a time. Typically, she will need to have a container for this water, and each time she creates it will be clean, drinkable water. As well, she can cause this created water to rain down on the area in a thirty-foot radius. She can use this rain to extinguish torches or fires in the area, or create a slick surface for her to engage with. Her destroy water component also allows her to dispatch fog in a similar thirty-foot radius. [b][color=D87093]TENTACLE OF THE DEEP[/color] ⫻[/b] Twice a day, Kel can channel the magic of her patron to summon a swirling water-filled Tentacle of the Deep. This tentacle can be created anywhere within a thirty-foot radius, and it will strike out at enemies without her direction. It attacks by wrapping itself around a target, squeezing, and covering their face with its swirling watery form. Targets killed with this spell are pulled into the whirlpool and disappear through its base to parts unknown. [b][color=D87093]ELDRITCH BLAST[/color] ⫻[/b] By aiming her hand towards a target, and pressing her palm out towards them, Kel can shoot an Eldritch Blast. The blast itself will look like a high pressure jet of water that cracks too and fro like electricity. The blast will make a hissing sound that can be deafening towards those in close proximity to Kel. It can penetrate light metal and armor with ease however it will struggle with medium plate.. [b][color=D87093]LIMITS[/color] ⫻[/b] The water that Kel creates is just normal water. It is useful for putting out fires or creating a slick surface, but overall, she does not have much utility with it. As well, she can only use this form three times per day before she herself starts to feel dehydrated. The Tentacle summon only lasts for one minute at a time. Thus, if she gets in a prolonged fight, she may have burn both of her granted summons and be without it for the rest of the day. Kel can not fire off her Eldritch Blast once a minute. Thus, she’ll need to ensure that she is accurate. [b][color=D87093]WEAKNESSES[/color] ⫻[/b] (DO NOT FILL THIS OUT, I WILL PROVIDE IT FOR YOU) [/INDENT][/hider] [hider=Relationship Sheet][table][row][cell][h3][b]First Name[color=2e2c2c].[/color]Last Name (If Applicable)[/b][/h3][/cell][cell][/cell][/row] [row][cell][center][img]i.imgur.com/PeepkW0.png[/img] [sup][i]"In character quote about character in question here."[/i][/sup] [sup]_______________________________________________[/sup][/center] [color=2e2c2c]...................................................................[/color][/cell][cell] Write description of Character Relations here.[/cell][/row][/table][/hider]