Unprepared for the upgraded turrets' strike, AnoYi reacted quickly. In a whirl of crimson cloak, the Coyote Swordsman moved erratically to avoid the incoming fire before leaping forward and activating his [b][i] Unicorn Jump [/i][/b] Ability and bounding along the corridor to strike at one of the upgraded turrets before it could fire another volley. He hoped that between his own attack and those of Alaerin, von Mackenstein and his droids each attacking different targets the turrets wouldn't last long enough to get a second volley. In as much as he'd trained against living opponents, the traps and automatons fielded by the Tomb thus far had been far more than he'd counted on. Not that it would deter him from finishing out the mission... In fact, it reminded him that there was far more he had to learn about surviving this world than he'd already learned. [b] ACTIONS:[/b] 1) [b]Dodge[/b] the incoming Bolt. 2) & 3) [b] Unicorn Jump [/b] to reach and attack one of the upgraded turrets. • *Unicorn Jump* Fighting Style E + Fast F + Jump F + Accurate F + Penetrate F Leveraging speed & power, the Unicorn Jump allows the user to spring over and behind an opponent to deliver a surprise strike from the rear. Actions: 2, Cooldown: 1 Grade: E