Woah woah woah woah woah woah woah woah wait and woah and time out No, nobody needs to go into time out. Honest to goodness, the most polite vengeful kidnapping he’s ever been a part of. Nothing but good girls as far as the eye can see, except when there’s good boys, and a lot of other folks that’re good, and he’d not have a clear answer on the goodness of sheep which leaves him in perilous legal standing with the case that Miss Katherine Isabella Fluffybiscuits Esquire is presenting against him. But! He’s not in time out, and nobody else should be, except for time itself, because he needs a minute. He gets Skee Ball. He gets air hockey. He gets pinball. He gets that the claw machine is very, very tricky. He gets combos, and divekicks, and tags, and meter, and health bars, and timers, and he’s not quite got a main in anything but he’s told that’s totally fine and normal. He gets a noodle topper. He gets a plush deer. He gets a precious Foxgirl Kiss from a Beautiful Fluffy Foxgirl. He gets one of those with a gracious bow. He gets two of those tucked away in his wool, where they can watch the proceedings from a good vantage point. He gets Snake Time. He gets Snake Time many times. He enjoys Snake Time. He gets there are people. He gets there are people coming, and going, and staying. He gets a seat deep in the winding paths of the arcade, a little alcove where two folks can sit and catch their breath and soak in the atmosphere. He does not get the can. He peers through the net at it, holding it up up up so close to his face. Turn. Turn. Turn. Sniff. Turn. Click! Crisp and clean. Sniff. Lick. Sip? Sip. Savor. “Where,” and he’s too busy staring to look anywhere else. “Did you get this?”