[quote=@JJ Doe] Tentatively interested. I did want to ask: - What can magic actually do? Are there defined schools (healing, elemental, illusion, etc.) or is it more freeform? - Is alchemy separate from regular magic, or does it also require the Compromise? - Are you hoping for characters from different affiliations, or is it fine if multiple players pick the same one (or none)? [/quote] [list] [*] Magic is more freeform. The only restriction is fire-based magic from Verja, assumed because it is not directly given by the Compromise. This is disputed, but not disproven, as many immolators from Verja seem intact. [*] Alchemy is separate from regular magic, though Thuatan alchemists have surmised that perhaps the most sought-after alchemical achievements can only be performed through the Compromise. [*] Play who you want to play, but I would wait until the primer is finished in the OOC before you really lock down a character idea. It's almost finished. [/list] [center][h3]A P O I N T O F C L A R I F I C A T I O N[/h3][/center] [center]Time magic is off-limits, at the risk of waking Xovos Uun, and is therefore not included within the Compromise. Necromancy is not off-limits, but if you want to play with fire, don't be surprised when you get burned.[/center]