[hider=Duck-Billed O'Malley] [color=Teal][u][b]Name[/b][/u][/color] Duck-Billed O'Malley [color=Orange][u][b]Look[/b][/u][/color] Male Animatronic Duck-Billed Platypus, Pleasant Aura, Leprechaun Clothes [color=Teal][u][b]Ratings[/b][/u][/color] Charm: -2 Cool: +2 Sharp: 0 Tough: 0 Weird: +3 [color=Orange][u][b]Breed[/b][/u][/color] Animatronic [color=Teal][u][b]Curse[/b][/u][/color] Pure Drive: Joy [color=Orange][u][b]Natural Attacks[/b][/u][/color] Base: metal fists (2-harm hand) Add +1 harm to a base [color=Teal][u][b]Moves[/b][/u][/color] [b]Unnatural Appeal:[/b] Roll +Weird instead of +Charm when you [b]manipulate someone[/b]. [b]Dark Negotiator:[/b] You can use the [b]manipulate someone[/b] move on monsters as well as people, if they can reason and talk. [color=Orange][u][b]Gear[/b][/u][/color] brass knuckles (1-harm hand quiet small) [color=Teal][u][b]Introduction[/b][/u][/color] Oh! Hello! Nice to meet you all. I am Duck-Billed O'Malley, former lead singer of the animatronic band at Duck-Billed O'Malley's Pizzeria and Bowling Alley. I was created by the late great Scott Williams. An unparalleled master of magic, technology, pizza, and bowling... May he rest in peace... By my internal chronometer's reckonin', I am nearly thirty nine years old now. I was first brought online on the 13th of March in the year 1987. Though I did stop walkin' the earth for a bit back in 2020, when me and the rest of the band were taken offline after Covid forced the bowling alley to close. In that time, a lack of business shut the alley down after Scott himself died from the Covid, leavin' me and mine gathering dust in the old place's abandoned, empty husk for the better part of six long years... But now I'm back, baby! Scott's grandson, Joseph Williams, was able to sneak into the alley and bring me back online. When last I laid eyes on the lad, he was a cute little four year old who wanted nothin' more than to play. Now he's a cute little nine year old who wants nothin' more than to find his mother, who went missin' while investigatin' an old abandoned amusement park that closed down around the same time as we did. [color=Orange][u][b]History[/b][/u][/color] "They are tied to your curse or origin. Tell them how." (Loch) "Close relations, or a distant descendant. Tell them which." (Cassidy) "You saved them from another of your kind, and prevented reprisals against that individual creature." (William) [color=Teal][u][b]Luck[/b][/u][/color] You can mark off a Luck box to either change a roll you just made to a 12, as if you had rolled that; or change a wound you have just taken to count as 0-harm, no matter how bad it was. If all your Luck boxes get filled, you've run out of good luck. Okay [] [] [] [] [] [] [] Doomed [color=Orange][u][b]Harm[/b][/u][/color] When you suffer harm, mark off the number of boxes equal to harm suffered. When you reach four harm, tick “Unstable.” Okay [] [] [] | [] [] [] [] Dying Unstable: [] (Unstable injuries will worsen as time passes) [color=Teal][u][b]Leveling Up[/b][/u][/color] Experience: [] [] [] [] [] Whenever you roll a highlighted rating, or a move tells you to, mark an experience box. When you have filled all five experience boxes, you level up. Erase the marks and pick an improvement. [color=Orange][u][b]Improvements[/b][/u][/color] [] Get +1 Charm, max +2 [] Get +1 Cool, max +2 [] Get +1 Sharp, max +2 [] Get +1 Tough, max +2 [] Take another Monstrous move [] Take another Monstrous move [] Gain a haven, like the Expert has, with two options [] Take a natural attacks pick [] Take a move from another playbook [] Take a move from another playbook [/hider]