[@ihinka] No one else has pointed this out yet, so I have something to note: You seemed to have used Loch's CS as a base, because the improvements and advanced improvements your character has on their sheet are identical to their's. Each of the playbooks actually has their own unique set of improvements and advanced improvements. For the Spooky, these are the ones listed: [] Get +1 Weird, max +3 [] Get +1 Charm, max +2 [] Get +1 Cool, max +2 [] Get +1 Sharp, max +2 [] Take another Spooky move [] Take another Spooky move [] Change some, or all, your dark side tags [] Get a mystical library, like the Expert’s haven option [] Take a move from another playbook [] Take a move from another playbook And these are the advanced improvements for the Spooky: [] Get +1 to any rating, max +3. [] Change this hunter to a new type. [] Create a second hunter to play as well as this one. [] Mark two of the basic moves as advanced. [] Mark another two of the basic moves as advanced. [] Retire this hunter to safety. [] You discover how to use your powers at a lower price. Delete one dark side tag permanently. [] Get back one used Luck point.