[center][img]https://fontmeme.com/permalink/260109/99ad5807.png[/img] [img]https://fontmeme.com/permalink/260109/0e53b773.png[/img] [h1]* * * * * * * *[/h1][/center] [img]https://i.ibb.co/23KN22Vj/IMG-5742.jpg[/img] [center][i][color=#C0C0C0]”We're as good as grounded," First Mate Huruz said grimly. "If we see another ship, I'm sure we can talk them out of it," the captain replied with a throaty chuckle. "We're disabled, but still afloat. You're always thinking about disasters." "Better safe than … is that another ship?" Saraja turned and grinned. "Our future ship, you mean."[/color][/i] - [i][b][url=https://m.youtube.com/watch?v=F7yhhtzEIJ8]Pirates of the Abecean[/url][/b][/i][/center] [hr][hr] [center][img]https://i.ibb.co/NnHM46tp/IMG-5762.jpg[/img][/center] [center][color=#C0C0C0] The Abecean, the untamed sea of legend, is the gateway to the Imperial heartland as well as Hammerfell, High Rock, Valenwood, and the Summerset Isles. Punctuated by resplendent port cities and bustling trade routes, its straits and channels form the major arteries of commerce and travel for western Tamriel. The wealth and will of nations is carried across its waves. Vast and unyielding, the Abecean Sea is an expanse through which the very currents of history flow. But the Abecean is as dangerous as it is promising. Pirates and privateers prey on merchant ships and other travelers, setting upon their quarry and vanishing as quickly as they appeared - leaving only burning wreckage and bloated corpses in their wake. The perils of the Abecean Sea are not only those of Men and Mer. Within the darkest depths dwell many bestial horrors, the worst being the krakens and sea serpents of many a sailor’s tale whose sudden emergence can shatter hulls and drag ships into the crushing abyss. Such creatures stand as a daunting reminder that the freedoms and opportunities of the Abecean are matched only by its unforgiving nature. In spite of this, innumerable souls sail the Abecean, driven by ambition, duty, or desperation. Merchants wager their fortunes on fair winds and safe passage, envoys and soldiers cross its waters in service to distant rulers, and exiles seek new beginnings beyond the horizon. But all must be wary, for even the most uneventful crossing of the Abecean Sea might see the winds of fate suddenly change a man or woman’s life in the most dramatic of ways… You are a passenger aboard the [i]Arslan’s Fortune[/i], a trade vessel on it’s return home from the city of Anvil. What began as a calm journey with fair winds took a turn for the worse and the ship was soon cast into dangerous waters. By the time a new course was set it was too late, trouble was approaching. Whatever your reasons for booking passage aboard the [i]Arslan’s Fortune[/i] were now irrelevant. Your only concern now was surviving the night…[/color][/center] [center][img]https://i.ibb.co/20LBqFxm/IMG-5839.jpg[/img][/center] [hr][hr] [center][color=#C0C0C0][h1]WELCOME AND GREETINGS![/h1][/color][/center] [center] [hider=+]For quite some time I have been entertaining the possibility of a TES swashbuckling RP and finally decided to pull it from the idea board and place it on the writing table. Ask me any questions you may have, and if you are feeling contributory then please offer your own constructive opinions and ideas! 💯[/hider] Based in the universe of [i]The Elder Scrolls[/i], this RP is set in the Abecean Sea region one year prior to the events of [i]The Elder Scrolls V : Skyrim[/i]. An area that is crucial economically, culturally, politically, and militarily. As is presented in the introductory prompt player characters start off as passengers aboard a Breton merchant ship, the [i]Arslan’s Fortune[/i]. On its voyage back to its port of berth the [i]Arslan’s Fortune[/i] is blown off course and is soon after attacked by pirates. In the chaos of the fighting both vessels are severely damaged and soon taking on water, forcing both attackers and defenders to abandon ship. As luck would have it the battle took place not too far from the island of Stros M’Kai where player characters will find themselves thereafter - be it that they swam there or were washed ashore. While I will not further spoil plot details players will immediately find that affairs on the island are desperate and that Stros M’Kai has fallen on hard times. Current political and military affairs are weighing heavy on the entire region, particularly the going “cold conflict” between the Aldmeri Dominion and the rest of Tamriel. Corruption and treachery are rampant across the islands and piracy is on the rise. Thalmor Justicars and privateer ships lurk the coastlines and the Emperor’s Penitus Oculatus has spies everywhere. And then there is the ever present authority of the Crowns of Hammerfell who seek to curtail the rising instability off their coast. Players will be presented with the opportunity to join factions and guilds, support particular characters or groups in their immediate and-or longterm goals, or set out on their own as a blade for hire or a brigand of the high sea. The freedom and opportunities of the Abecean Sea are yours to take advantage of, it is up to you to chart your own course… for better or worse.[/center] [center][img]https://i.ibb.co/WpnfsS22/IMG-5846.jpg[/img][/center] [hr][hr] [center][color=#C0C0C0][h1]FINAL POINTS AND REMINDERS[/h1][/color] • This is a fandom RP so naturally I expect players to have at the very least [i]basic knowledge[/i] of [i]The Elder Scrolls.[/i] • This will be an “open sandbox” RP. While players will be encouraged to forge their own paths with their characters veering widely/totally disconnecting from the main plot is discouraged. • Excluding myself, the ideal group size will range from three to six (Maximum.) players. • Discord will be integral for this RP. • The Discord server is TBA/WIP. • [u]While this is not a true tabletop RP there will be dice rolls and applied modifiers for chance situations to mix things up and add a layer of intensity, narratively speaking.[/u] • Rules, "gameplay", and player expectations will be provided in the official thread. • I am in the central United States time zone (UTC-06:00) for clarification/reference.[/center] • To reiterate, feel free to ask me any questions, including about (expanded) lore! [hr][hr] [center][color=#C0C0C0][h2]ART AND MUSIC CREDITS[/h2][/color] ~ Adrian von Ziegler ~ Raymond Chen ~ Kerem Beyit[/center]