[center][img]https://i.imgur.com/k2ZzLGu.png[/img] [h3][b]Lieutenant Aria Dvalin[/b][/h3] [/center] [b]Age:[/b] 23 [b]Archetype:[/b] Soldier/Commander [b]Gender:[/b] Female [b]Appearance:[/b] 5’8”, lithe build, typically wearing either a flightsuit or formal officer dress. [b]Occupation:[/b] Lancer, Imperial Army Lieutenant [b]Affiliations:[/b] Imperial Court (former), House Dvalin, Imperial Army [b]Skills and Abilities:[/b] [list] [*]Ruthless Aggression: Disgraced, hungry for accolades, and willing to do anything in the name of victory, Aria bears a fire in her that serves her well on the battlefield. She bears no aversion towards wetwork and dishonorable tactics, not batting an eye if that’s what it takes to succeed in a mission. [*]Noble Contacts: Even with House Svalin in a state of humiliation and near-ruin, debts must be paid. Any noble house with enough decades and centuries to its pedigree bears a long line of alliances and favors owed, all informally categorized but still remembered. Aria can leverage what remains of her family’s reputation to at least receive audiences with the house’s old allies, though whether or not she receives aid at a bearable cost, or any aid at all, is up in the air. [*]Budding Ace: While still young, Aria’s begun to build a reputation for herself as an up-and-comer in the military, irrespective of her family’s reputation. She impressed in simulations at pilot academy and performed well enough in her first deployment that her name is likely on a shortlist somewhere in terms of military careers to watch out for. [/list] [b]Faults and Limitations:[/b] [list] [*]Recklessly Aggressive: The same will and fire that fuels Aria is also a double-edged sword. She’s all too willing to discard good sense and caution if she thinks she can leverage an advantage, and is easily goaded in the face of perceived timidity or cowardice. [*]Disgraced Name: Hans Dvalin, Aria’s father, was accused of and convicted in seventeen cases of illegal market manipulation, deception of Imperial authorities, and murder of a rival noble competitor. For this, House Svalin’s assets were seized and its name muddied, the pieces left for Aria to pick up. Those with any knowledge of the Imperial Court will recognize her family name and the disgrace associated with it. [/list] [b]Biography:[/b] Born as the first daughter and eldest child to the venerable and noble House Dvalin, Aria spent her childhood raised on Old Earth itself, her family a prominent player in the Imperial Court. She was at least acquainted with several of Emperor Aurelius’s imperial scions, though the only one that could be called a friend was one Prince Cassian. They were playmates and schoolmates in their youth, with Aria trying her best to rein in his budding excesses in their pre-adolescent years, lest he drag her down when he was inevitably caught. The silver lining there was that she didn’t have to personally witness Cassian’s descent into scandal and debauchery during their teenage years, as House Dvalin was implicated in graft, treachery, and murder. All common failings of the high nobility, but to be caught was to be punished severely. Aria’s parents were executed, their assets seized, and both she and her younger siblings were split up and rendered wards of the state. House Dvalin still existed, as the children weren’t [i]technically[/i] punished for the sins of their parents, and she was now its head, but that was to be a matriarch of nothing. Her extended family saw which way the wind was blowing and scattered both physically and socially, leaving her alone. And all of that just wouldn’t do. Having been raised in the highest halls of power itself, Aria swore to return one day and bring her family name back to prominence. Of course, a teenage girl with no resources and a tarred name had no way of doing that alone. Thus, the moment she came of age, she applied to and was accepted into an imperial military academy. Aria spent her academy years pouring blood, sweat, and tears into ensuring she was to be the best she could be, and was rewarded by passing with flying colors, earning the privilege of being named a Lancer and sent along to her first deployment immediately. She performed with distinction against pirates, raiders, and rebels, but still knew that this wasn’t catapulting the Svalin name up to the halls of power anywhere quickly enough. Something had to change. It was around this time that word of Prince Cassian’s Lance being formed reached her. While it burned to remember such an old childhood friend, and it was outright [i]bizarre[/i] to hear of this after hearing of his debaucheries during her time in the academy, Aria nonetheless didn’t hesitate. Her current deployment was ending anyways, and she would be reassigned soon. Thus, she was the one who reached out first, hoping to leverage her old association and childhood friendship with the Prince to secure a spot in his Lance. Nepotistic? Perhaps. Did she care? Not at all. Whatever it took. One way or another, she would find her way back to Earth. This was just the most expedient way to do so that Aria could see. [center] [img]https://i.imgur.com/R5SZJas.png[/img] [h3][b]AC: ARMATUS[/b][/h3][/center] [b]Role and Doctrine:[/b] While still largely resembling the chassis of a generalist Leonard stock unit, the Armatus is modified under the hood to specialize in aerial mobility and interception. Some armor was stripped to improve speed and aerodynamic performance, turning the unit into a high-speed, low-drag interceptor capable of anti-air and ground capabilities alike. Typically armed with a generalist suite of weapons, aiming to whittle down enemies at range before moving in for a decisive kill stroke up close. [b]Notable Armaments or Systems:[/b] [list] [*]Aerial High-Mobility Suite: A combination of a back-mounted jump pack, several jump jets installed into the leg module, and enhanced thrusters give the Armatus a greater amount of aerial movement compared to most mechs, capable of zipping around midair for some time. [*]SPAMRAAM Missile Launcher: Smart-Propelled Advanced Medium-Range Air-to-Armor Missiles. Designed for saturation fire to overwhelm enemy point defense, the SPAMRAAM fires a barrage of micro missiles per salvo. While the penetrative and explosive power of each are minimal on their own, their combined effect when enough missiles overwhelm enemy defenses are comparable to heavier payloads. [*]Skyeye Targeting Suite: An upgraded FCS and sensors. Enables a wide-range multi-lock and enhances target lock capabilities to a medium degree. [/list] [b]Known Limitations or Vulnerabilities:[/b] [list] [*]Stripped Armor: While not near the extreme of a true glass cannon, the Armatus still had enough of its armor plating removed to accommodate its jump jets that its defensive capabilities are below that of a standard model of its make. In a prolonged or cramped fight, this will prove to be an issue. [*]Off The Shelf: While customized to a degree, the Armatus’s profile is still obviously that of a moderately common Leonard unit. Thus, its general capabilities are still easily able to be estimated. [*]Specs Restricted: Outside of its exceptional mobility, the Armatus bears no other distinguishing characteristics. The weight limit and energy load required to maintain its speed and boost capability limit it to using average weaponry besides the SPAMRAAMs. It would take excessive fine-tuning and likely an internal overhaul to accommodate a hypothetical engine refit that would solve these issues, as the Leonard’s stock engine is only barely keeping up with the demands the unit is placing on it. [/list]