[color=bc8dbf][h1][center]Cassidy[/center][/h1][/color] [center][hider=Visual reference, but with blue eyes] [img]https://i.pinimg.com/1200x/5d/67/f3/5d67f30c534f6f35eda69cfad1191180.jpg[/img] [/hider][/center] Cassidy's left eye twitched hearing O'Malley up close. The similarities were truly uncanny and she couldn't help but shudder with discomfort at being reminded of her backstabber of a mother. Some years after the scandal and with some therapy under her belt Cassidy had finally realized that her parents' actions had never been supportive, but rather - self-serving. She had been a tool for her parents' ambition. Her mother, mostly, but her father had been a willing accomplice. So, yeah, she always felt unsettled when around the animatronic platypus. But she would not let this discomfort hinder her mission here. Cassidy gripped the gun tighter and barred her teeth in an almost feral grin. Which, in the current setting, was admittedly creepy-looking. When she spoke, however, her tone of voice was friendly and unthreatening. [color=bc8dbf][b]"Not like I snuck up on ya, innit?! Or like I'm pointin' this fella at ya. Tis nice and calm pointin' down at the ground."[/b][/color] Cassidy fully approached Loch and O'Malley. [color=bc8dbf][b]"And 'sides..."[/b][/color] Her androgynous features darkened. [color=bc8dbf][b]"Yer, plenty wrong 'bout needin' violence in dere, O'Malley! I'd bet my disgraced Olympic career we'll be needin' not only dis..."[/b][/color] Cassidy lifted the gun, still holding the muzzle pointed at the ground. [color=bc8dbf][b]"But most certainly dis..."[/b][/color] And, lowering her gun again, she tapped with the muzzle the kukri strapped to her right thigh. [color=bc8dbf][b]"Cus ya see, me fellas, I know what be in dere. An' it ain' nice an' it won't go down without a proper fight! An' I intend to give it its due and more on top."[/b][/color] Cassidy's body coiled more and more tightly as she spoke, her muscles bunching in anticipation of the vengeance she would unleash on whatever was stealing children's lives in there. So absorbed was she in her desire to mete out justice, she was almost oblivious of [i]her[/i] constant presence. [color=bc8dbf][b]"So not only would I not be puttin' dis away..."[/b][/color] Cassidy continued with an eerily calm voice. [color=bc8dbf][b]"I suggest ya arm yarselves with any cold iron implement y'can find. Tire iron! Crowbar! Whathaveya! I'm not sure why ya came 'ere or what ya know. But what I know is dat in dere is a most despicable ting dat uses kids to rob dem of dier years and put unnatural beings in dier bodies when da bill comes due. And I will not let Toby down again!"[/b][/color] The last sentence slipped out of Cassidy's mouth almost unintentionally. As if she hadn't meant to mention it, but didn't fully realize that she had. [hr] [hider=OOC]In Cassidy's affected state she will unconsciously use the alternative weird basic move Sensitive... aaaaaand we have our first [url=https://www.roleplayerguild.com/rolls/29816]Miss[/url], folks :rollin [hider=Cassidy's Moves] [b]The Sight:[/b] You can see the invisible, especially spirits and magical influences. You may communicate with (maybe even make deals with) the spirits you see, and they give you more opportunities to spot clues when you investigate a mystery. [b]Tune In:[/b] You can [b]attune your mind to a monster or minion[/b]. Roll +Weird. [u]On a 10+[/u], hold 3. [u]On a 7-9[/u], hold 1. [u]On a miss[/u], the monster becomes aware of you. Spend one hold to ask the Keeper one of the following questions, and gain +1 ongoing while acting on the answers: [i]• Where is the creature right now? • What is it planning to do right now? • Who is it going to attack next? • Who does it regard as the biggest threat? • How can I attract its attention?[/i] [b]Jinx:[/b] You can encourage coincidences to occur, the way you want. [b]When you jinx a target[/b], roll +Weird. [u]On a 10+[/u] hold 2 and [u]on a 7-9[/u] hold 1. [u]On a miss[/u], the Keeper holds 2 over you to be used in the same way. Spend your hold to: [i]• Interfere with a hunter, giving them -1 forward. • Help a hunter, giving them +1 forward, by interfering with their enemy. • Interfere with what a monster, minion, or bystander is trying to do. • Inflict 1-harm on the target due to an accident. • The target finds something you left for them. • The target loses something that you will soon find.[/i] [/hider] [hider=Ratings] Charm: -1 Cool: +1 Sharp: +0 Tough: +1 Weird: +2 [/hider] [hider=Gear] 9mm Pistol/[url=https://upload.wikimedia.org/wikipedia/commons/6/6c/Walther_P99_9x19mm.png]Walther P99[/url] (2-harm close loud) Big knife/[url=https://www.thekhukurihouse.com/public/images/upload/product/budhune-kukri.jpg]Kukri[/url] (1-harm hand) Leather bracelet with a pewter-looking coin (The Spooky Talisman) [/hider][/hider]