[@rush99999] The game includes a custom background that every character is required to take. In place of a normal background bonus, players will have the option of taking a feat from a list of feats approved for the background, sort of. All the feats on the list normally include a stat increase, but when taken for the background won't have the stat increase. As for the piety system; Again, this campaign won't feature the gods of Theros. The piety system revolves around devotion to the specific gods of Theros. Every thing in that system beyond just the concept of the system itself references the gods of Theros. What you have to accomplish to earn piety; What actions you take that cost you peity; Even what benefits you get for reaching specific piety levels. All of those things are based on the unique gods of Theros, most of which don't have a one-to-one counterpart in Greek Mythology. More over, a very important aspect of the Odyssey as an epic is that the journey itself only occurs because the gods are, by and large, upset at Odysseus. Half, or more, of the bad things that happen along the journey are because Odysseus offended one or more gods in some manner and the hardship he faces is divine retribution. So, not only is there no way for me to make the piety system work, mechanically, it would also be at odds with the narrative as a whole. I just don't know how I would get it to fit.