[h2][b][u][CENTER][color=0076a3]Amusement Park Gift Shop[/color][/CENTER][/u][/b][/h2] The moment after William brings his axe down on a television screen and breaks it, Jack's voice can be heard over the loudspeaker echoing around them... "Please do not destroy Wonderland property. This is your first offense, so a warning has been issued and the replacement fee will be added onto your admissions fee. The third infraction will have you kicked out of the park," The loudspeakers fall silent to let the group talk amongst themselves before they enter the Gift Shop. Upon entering, the group sees merchandise still resting on the shelves and hangers. Stuffed animals, mugs, shirts, pens, and all sorts of goods are in this store! Whatever happened in this park, it's clear that looting did not take place. There is a separate shelf off to the side holding small books for autographs. Above them is a poster that reads "[i]Can you find us? Get all twelve of our autographs and you get a prize![/i]" Underneath that header are pictures of twelve cutesy mascots and their names. The primary mascot is Jack the Jackalope, but there are eleven more mascots to deal with in this place... [hider=Mascot List]Ulyssa the Unicorn Beatrice the Bicorn Nicholas the Narwhal Gertrude the Giraffe Gavin the Goat Chase the (Jackson's) Chameleon Yvonne the Yak Owlicious the Great Horned Owl Rupert the Rhinoceros Rhonda the Reindeer Tommy the Horned Toad[/hider] At the front counter, another TV screen lights up again and Jack speaks to the group, while a series of machines whirl quietly, "Here you go! Here's your Passport to our Wonderland! You can use this as a key to explore more of the park, and if you keep it next to your heart, it can serve as a life-saving tool in case of emergencies! [I]UseragreementandwaiverisincludedinyourAdmissionscontract,[/I]" The TV Screen shuts off again, and all that's left is a microchipped booklet labeled "Wilderness Wonderland". It certainly looks like a passport in its own right!