[quote=@Lugubrious] How's this? [hider=COS-EVA Wetware Unit "Bandit'][h3]Character Description[/h3][list][b]Name:[/b] Bandit [b]Species:[/b] Android (COS-EVA model) [b]Sex:[/b] Female [b]Age:[/b] 19 [b]Reason for being on the ship:[/b] Burglary [b]Appearance:[/b] A headless robot, 5’10” in height, forged of gray-green metal. Her chassis has a notably feminine shape, most obvious around her narrow waist, wide hips, and upper legs (her lower legs are digitigrade). Both her legs and arms are too long proportionally, giving her an odd, gangly shape. Each hand has two fingers and a thumb, and her legs terminate in thrusters that can function as peg-legs. Instead of a head, she just has a large circular port as a neck, somewhat resembling a bomb collar. Inside is a dark void; cold air and squelching sounds come from within. In fact, most of Bandit’s interior has been completely overgrown by her blue tissue, and if enough damage is sustained to her robotic exoskeleton she can bleed cyan blood. She wears a long, tattered light brown cloak in the style of a stereotypical drifter, which can cover her body down to the knees but not disguise her headlessness. Bandit does have an optical sensor in the front of her ‘neck’ which can rotate as needed, but it’s not visually obvious. Her synthesized voice is obviously female, but very off-kilter and loopy-sounding. [/list][h3]Strengths and Weaknesses[/h3][list][b]Skills:[/b] [list][*]Agility - Bandit is light on her feet and very fast. She can run up to 40 mph and jump two stories high. Her grip is strong enough to allow her to climb a variety of surfaces with minimal footholds. This alone allows her to circumvent all kinds of obstacles and defenses, and find creative hiding spots [*]Utility - Designed as an extravehicular extraction machine for work in the vacuum of space or within the bowels of the Superorganism, Bandit comes equipped with all kinds of handy doodads, including a clamps, grappling hooks, energy saws, welders for emergency repairs, and so forth. Despite their unremarkable appearance, her forearms are essentially large space-age pocket knives. There are also the thrusters in her lower legs, not strong enough for in-atmosphere flight, but good for jumps and dodges. Of course, using her utilities requires extra energy. She can be quite creative with what she’s got, though [*]Sustainability - Bandit was designed to run on the common battery packs used in blasters, which can be found practically everywhere there are people. These sustain her internal life support, self-repair, and weapons systems alike, so if there are plentiful packs she can operate without limits[/list] [b]Weaknesses:[/b] [list][*]Weak - Bandit lacks physical strength and stopping power. She can’t lift, carry, or destroy much, and her frame isn’t too sturdy. She has no long-range options and is vulnerable to being shot [*]Cowardly - The importance of Bandit’s mission demands that she prioritize her own continued existence at all costs. This has manifested as a strong aversion to combat (and dangerous situations in general) and an inclination to run and hide at the slightest sign of trouble [*]Greedy - Bandit is disastrously covetous when it comes to money. After all, if she’s not great at violence and trying to take heads physically offers a lot more trouble than it’s worth, her best bet to finish her mission is to buy a head, and heads cost lots of money. She’s an unrepentant kleptomaniac and will happily steal anything that even looks valuable on the off chance she can sell it, if she thinks she can get away with it. Heists are her favorite thing[/list] [/list][h3]Background:[/h3][list][b]Backstory:[/b] Twenty years ago, Kiellar prospectors of the starry frontier struck gold in an unnamed asteroid field in barren, backwater space. Unlike the major discoveries of the wild west eons before, however, this wasn’t black gold, but blue. While sampling asteroids for telltale traces of precious metals, a space drilling crew stumbled upon far stranger within a shell of ancient stone: an alien creature, immense in size and bizarre in biology, adrift in a state of cryptobiotic hibernation. Evolved in space without any need for iron-rich hemoglobin to carry oxygen, the creature’s tissues were radiant blue. The drillers, perturbed by heightened anxiety and unnerving dreams in the days and weeks following their find, were only too happy to sell off the mining rights to their find for some quick cash, never imagining what their discovery was worth. Deep Space Solutions, a rather unregulated Kiellar organization formed for the research and exploitation of obscure cosmic resources, established a facility on the asteroid and began extraction. Over the course of the next year, they extracted many tons of specialized tissues from the stellar beast that had come to be known as the Tiongedol Belt Superorganism, named after the Kiellar prospector who first found it. The mining teams ventured deep into the unpredictable biology of the creature itself, careful (at first) to never dig so greedily that they might disturb and awaken the Superorganism. Most of the harvested material, such as meat and bone, would be sold to a variety of cosmic buyers, but DSS had their own designs for the rare and exotic neural tissue painstakingly extracted from deep within the Superorganism. Establishing a partnership with Autonomica Unlimited, a robotics manufacturer, led to the Neural Tissue Automata project and the creation of several different models of ‘wetware’ androids with literal bleeding edge supercomputer technology that made use of the Superorganism’s live brain matter to function on the level of human beings. Of these, the Calderan Orbit Superorganism Extra-Vehicular Automaton model, or COS-EVA, was designed to serve at the DSS facility to support ever faster and more efficient operations. Unfortunately for the companies and people involved, it wasn’t long before the NTA project resulted in unintended consequences. The wetware androids were developing like living beings, very much to the alarm of the AI-wary Kiellar populace. As they developed their own personalities, these androids nursed a universal fascination with the Superorganism (despite most never laying optics on it). They tended to consider it their mother, and themselves its daughters, and over time their interest turned into an obsession. As their Kiellar masters took more drastic measures to suppress the androids, they became increasingly rebellious, and many of those not returned for disposal or scrapped became violent. The Wetware Scare permeated far enough through space to warrant intervention from Mazdhul authorities. Wetware was declared illegal, the androids were marked for extermination. In a desperate attempt to survive the target put on their backs, DSS enacted their own purge. The heads of all androids were removed before their ejection into space, and the Superorganism facility was abandoned, the creature itself left to continue its solitary slumber in the cosmos for eternity. Since then, the whole matter (poorly documented and very vulnerable to exaggeration in retelling) has faded from the public consciousness. Few wetware androids remained, but Bandit was one of them. She drifted in space for years before getting picked up by scavengers, and since then she’s been causing low-level trouble in the system nonstop. Without her head, she’s been oblivious to practically all of her past. She knows only her raison d'etre: find a head, and everything else will follow. At all times, she is subject to an inexplicable pull toward a point in space she cannot quite identify, and certainly not reach. Recently, she was captured in the midst of petty theft, and for the first time in years someone recognized Bandit as a Wetware android. Once word got out, a call quickly came in from an interested party that claimed they would decommission her properly. As such, arrangements were made to transport her alongside a number of prisoners to a designated rendezvous point, only for Bandit to end up dumped on a no-account planet: Caldera-3. [/list][/hider] [/quote] We appreciate the edits. Consider this accepted!