As the voidhangers spoke, their bodies would feel something akin to a tingling warmth wash over them - subtle enough that it could have been mistaken as heat adjustment from their armor but a little too pronounced to have been entirely a byproduct of regulative systems. [u]It wasn't ethereal in nature[/u]. In fact, Echo detected it as well when it pulsed out from the impaling spike, sweeping over the area. HUD's and visual overlays blurred, fizzled, then continued as if nothing had happened. It came as a wave, washing over the area and temporarily interrupting comms channels - shutting, opening, shutting, opened again. King would feel his body seemingly shudder... or was it some figment of the imagination? Almost like an itch that vanished just when one was about to scratch it. The pod-head camera was holding still, its sight locked onto an empty space over the trench where the impaled creature lay. [u]Kleo and Ilshar's observations were proven correct[/u] - scans of the lance demonstrated a few seconds after the interference that [u]it was sending information back the way it came[/u], right towards the camera-drone and likely the shielded facility built into the Sargasso. The tarrhaidim reached out beyond the bounds of the corporeal, into the gelatinous mass of the bisected sea cucumber-worm like entity, and felt [u]a suction-like flow of ether[/u]. It came in sudden stops and starts, like someone drinking, pausing, then sucking through a straw. The corpse itself was of chasmborn origin, yet the bisection wasn't bleeding out much in the way of qillatu or ether. [u]The wound has been closed shut by the same slime they had seen in the area[/u]. It was a savage cut but there was only the echoes of intnse physical trauma present. Ilshar wouldn't be able to detect any energies of a foreign body present. [b]Whatever did this hadn't relied on ether[/b]. The ground shuddered and rumbled. Stray fragments of the exterior flaked upwards in floor-tile sized pieces from the exposed surface and within the trenches. [color=aba000]"Seismic activity picked up on station warning systems and scanners. Multiple maintenance tunnels collapsing from kinetic impacts within. Unlikely to be pirates. Toggling controls to-"[/color] [u]This time, they all felt what was like the aftershocks of a massive crash, sending more fragments shooting upwards[/u]. It was tempting to say it was like a localized quake but this was like a drilling pulse vibrating beneath them, traveling outwards and away from them before abruptly stopping. Just as the macabre javelin pulsed again, stronger this time and causing most of their HUD and scanning tech to blur then stop - a reboot would be needed. [i]This time, King's body felt something like partial, stinging cramps. Not enough to be crippling but enough to be unpleasant. A warning almost. [/i] Visual zoom-in fine was fine on all visual/camera/ocular systems. [color=fff200]The camera drone's head had turned away, towards where the trailers where Kleo had seen the floating helmet. It turned and slowly looked towards them, settling on the middle of the group. [/color] A flicker of motion behind one of the trailers - a flash of something twisting and vanishing as a cloud of particles kicked up from behind them. The comms would take a minute and a half to re-establish. Whatever had appeared re-appeared, this time in a flicker of something vaguely purple out from the side of one of the trailers. Too fast to see exactly what it was but fast enough that [u]it would easily be able to make it to the edge of the abandoned League structures attached to the base within the next 30 seconds or so[/u].