Double post to keep the thread alive. Idols Of Ash is a perfect bite-sized climbing game. It's grappling hook is utilized better than most games that have them & the thing that chases you is legitimately creepy as fuck. So it earns a solid recommendation for 3 measly dollary-doos. Hard to score a game w. an hour runtime. But it's at least a strong 7 (an 8/10 dare I say) in terms of doing what it needs to right. Tried REPO public lobbies & it was a decent time. Once you get past all the cheaters. ^-^' And Peak is more fun w. a group than I expected it to be. (I guess Aggrocrab has already proven than it can make a fun game with Another Crab's Treasure.) But it also feels like it earns "friendslop" as a title. Because the character's stamina bar is pathetic & the snowball effect of "mess up once and you're probably screwed" is probably not great for solo play? A certain friend of mine made me buy "Across The Obelisk" on sale & [i][b]it's alright.[/b][/i] But it's incredibly slow paced & the amount of DLC is fucking absurd/borderline predatory. (It's very reminiscent of Talisman.) So I couldn't possibly tell someone to buy it full price. When Slay The Spire already exists. I'm tentatively waiting for Mina The Hollower to come out. Just because I need another good Zelda-like in my life. But I'm not in love with Shovel Knight & how that controlled. So we'll see if this "bet it all on this game or go bankrupt" was a solid strategy for this development team...