[img]https://cdn.discordapp.com/attachments/1449639779691008062/1449639779967963287/dancesw_monsters_character_portrait_of_a_dark_sorcerer_with_the_e0eb7b6f-3041-448d-aef5-4e1685c51a21.png?ex=6a0f4600&is=6a0df480&hm=a05bac7de25fb4a4e908d3c2dd81b7822c272e47817f125758f79fcc4dbde5de&[/img] [b]Samuel Chance[/b] Titles: [Gambler], [Mundane], [Prime] Perks: [Born for This]† Points At Start: 105 Points Spent: 196 Points Earned: 91 * unspent: 0 [b]Stats[/b]: ( 49 pts) Strength: F Precision: E ( 7 pts) Intelligence: D (14 pts) Vitality: C ( 21 pts) Speed: E ( 7 pts) Character Grade: E Character Standing: F [b]Skills[/b]: ( 133 pts) * Appraisal | F | ( 0 pts, Isekai) * Barrier | E | (28 pts) * Educated (Gambler) | F | ( 7 pts) Deceit, Insight , Slight of Hand * Healing | F | ( 7 pts) * Lucky | F | ( 7 pts) * Magic | E | ( 7 pts†) *[tech] Enervation | F | (7 pts) * Magic Duration | F | (7 pts) * Magic Range | F | ( 7 pts) * Magic Targets | F | ( 7pts) * Resist: Full Physical | F | ( 21 pts) * Skill Loan | F | ( 21 pts) [b]Secondary Skills[/b]: * Gaming | F | ( 7 pts) [b]Equipment[/b]: (14 pts) * Catalyst | E | (14 pts) Deck of magical cards [b]Abilities[/b]: **Draw Two** Healing F + Magic E + Magic Range F + Magic Targets F Calling upon the power of Chance and Fate, the Huckster can reveal that injuries or illnesses were not as bad as initially surmised. Samuel may choose up to five targets within 30 feet of him to receive the benefits of Healing | F |. *Grade: E Cooldown: 1* **Hedge Your Bets** Barrier E + Magic E + Magic Range F + Magic Targets F + Magic Duration F + Skill Loan F [Resist: Full Physical F] One of the Huckster's core abilities, *[i]Hedge Your Bets[/i]* functions as damage mitigation for their party members. Samuel may choose up to 5 individual targets, including himself, in a 30 foot range to be the recipient of Barrier & Resist: Full Physical that may soak a limited amount of damage. The Barrier appears as a number of swirling cards surrounding their target; the number of cards decreases as the Barrier soaks damage, extending its protective magic. *Effect: 7 HP* *Grade: E Cool down: 1* **Reshuffle** Magic F + Magic Range F + Enervation F + Magic Targets F Targets of *[i]Reshuffle[/i]* suffer a jarring inability to access certain actions, skills and abilities while under the effects of this Spell. Grade: F, Actions: 1 Cooldown: 1 **Spotting A Tell** Appraisal F + Insight F Hucksters are adept at sussing out clues as to their opponent's weaknesses, flaws and hidden strengths. *Grade: F Cooldown: 1* [b]Assets[/b]: **The Fractured Accord** : A symbol and tool formed from the uneasy balance of the four leading factions. **Effect** - When 2 or more holders of the Accord are present, gain +1 effectiveness to social actions.