In the centuries following the assault and destruction of interstellar society, the empires of the galactic stage fragmented under the weight of distance. Amidst scattered stars and ruined infrastructure, worlds once bound by Jump Drives found themselves isolated, their critical machines running silently. In forgotten corners of collapsing societies, the Scourge still lingered, consuming whatever useful material it could lay its foul intentions on. Yet there is hope. In places yet rich in life, a strange new, sky-blue crystal began to emerge. Reactor Stone, some would call it, for a small sample could fuel a reactor for some time. This versatile material would prove invaluable against the Scourge: desperation saw the material used as a laser focus to tremendous effect against a Scourge Armored Walker. From the dead zone of the old Terran Empire came great crystal vessels in formation around an island ripped from a planet and centered around a massive tree, great deposits of the sky-blue crystal among its roots. They called themselves Gaians, they called the material Aevon. They claimed the Scourge would return, and that their "Aeva" could save them all. [hr] Welcome to this work-in-progress interest thread centered around my original setting! Please, come in, have a seat. Tea? This is a large-scale setting with multiple eras suitable for RP, depending on the tone and style people are interested in exploring. [b]The Golden Age[/b] Before the Scourge. Before the collapse. A vast age of advanced interstellar civilization. Artificial intelligence, replicators, personal shielding, anti-gravity technology, Jump Drives, towering starships and sprawling galactic powers. Some places are utopian, some are dystopian, and most are somewhere in between. Think classic high sci-fi adventure on a galactic scale. [b]The Fall[/b] The apocalypse itself. The Scourge arrives from beyond known space, appearing seemingly without warning. Entire systems vanish into silence. Fleets burn. Worlds die. There are few victories, and every battle feels hopeless — but surrender means extinction. [b]The Fracturing[/b] Jump Drives no longer function. Their reality-bending mechanisms now overload and fail the moment activation begins. In the long Silence following the apocalypse, isolated worlds and star systems struggle to survive alone, cut off from trade, aid, and communication. New cultures emerge from the ruins as civilizations adapt to isolation. [b]The Ashes of Old Terra[/b] Deep within the dead zone of the former Terran Empire, life still stirs. Small pockets of survivors endure upon the ruins of humanity's cradle. Amid shattered arcologies, buried megacities, and overgrown relics of the old age, people struggle to rebuild and reach for the stars once more. [b]The Terraship[/b] Deep within the ruins of the former Terran Empire, the Gaians cultivated something unprecedented: a colossal vessel grown around an island-sized landmass and an immense crystal-bearing tree. Part sanctuary, part mobile colony, and part living warship, the Terraship roams the forgotten regions of Terran space alongside a growing escort fleet. From this wandering cradle, small Gaian diplomatic teams are dispatched to lost colonies and isolated worlds. Some arrive as traders, some as healers, some as wandering mystics bearing fragments of sky-blue crystal and impossible technology. Their purpose is not conquest, but preparation — guiding fractured civilizations toward reconnecting with the stars through the power of Aevon. [b]The Gaian Emergence[/b] A lone vessel drops into the fringes of civilized space from an impossible trajectory, having crossed the stars faster than light without the use of a Jump Drive. The corvette-sized craft appears to be made entirely of Reactor Stone, and upon arrival annihilates a small Scourge fleet threatening a planetary defense force. The ship comes bearing a message: The galaxy must unite or fall to the Scourge.