[@Guardian Angel Haruki] [hider=Silvio] [color=7ea7d8][b]Name[/b][/color] Silvio Alejandro Florentino [color=7ea7d8][b]Playbook[/b][/color] The Mundane [color=7ea7d8][b]Look[/b][/color] 24 year old Black Latin American man with a friendly face, oval glasses with a bohemian-designed chain, fashionable street clothes [color=7ea7d8][b]Ratings[/b][/color] Charm: +2 Cool: +1 Sharp: +1 Tough: 0 Weird: -1 [b][color=7ea7d8]Moves[/color][/b] [b]The Power of Heart:[/b] When fighting a monster, if you help someone, don’t roll +Cool. You automatically help as though you’d rolled a 10. [b]Don’t Worry, I’ll Check It Out:[/b] Whenever you go off by yourself to check out somewhere (or something) scary, mark experience. [b]Let’s Get Out Of Here![/b] If you can protect someone by telling them what to do, or by leading them out, roll +Charm instead of +Tough. [color=7ea7d8][b]Gear[/b][/color] Pocket Knife (1-harm hand useful small) Small handgun (2-harm close loud reload) [color=7ea7d8][b]Introduction[/b][/color] Silvio is a freelance photographer and does all kinds of photography, his favorite being the landscape ones. Silvio fell in love with the idea of capturing something and be kept and seen forever when he helped his grandpa with his small photo shop. He's a quiet, tender-hearted man who's loyalty extend those he trusts and close with. He was born in Boston, Massachusetts with a black father, a Brazilian mother, and an older sister. He was 14 when his family died in a car crash while babysitting his 10 month old niece at home. This caused him to fly to Puerto Rico to live with his grandparents, holding baby Alicia on his lap, on the way there. When Silvio turned 22, he moved back to America to pursue his photography dreams. He is still in contacts with his grandparents and niece, visiting them for a week once a month. [color=7ea7d8][b]History[/b][/color] [color=7ea7d8][b]Luck[/b][/color] Mark luck to change a roll to 12 or avoid all harm. Mundane special: When you spend a point of Luck, you’ll find something weird—maybe even useful! Okay [ ] [ ] [ ] [ ] [ ] [ ] [ ] Doomed [color=7ea7d8][b]Harm[/b][/color] When you reach 4 or more, mark unstable. Okay [ ] [ ] [ ] | [ ] [ ] [ ] [ ] Dying Unstable: [ ] (Unstable injuries will worsen as time passes) [color=7ea7d8][b]Leveling Up[/b][/color] Experience: [ ] [ ] [ ] [ ] [ ] Whenever you roll and get a total of 6 or less, or when a move tells you to, mark an experience box. When you have filled all five experience boxes, you level up. Erase the marks and pick an improvement from the following list: [color=7ea7d8][b]Improvements[/b][/color] [] Get +1 Charm, max +3 [] Get +1 Cool, max +2 [] Get +1 Sharp, max +2 [] Get +1 Tough, max +2 [] Take another Mundane move [] Take another Mundane move [] Get back one used Luck point [] Get back one used Luck point [] Take a move from another playbook [] Take a move from another playbook [color=7ea7d8][b]Advanced Improvements[/b][/color] [] Get +1 to any rating, max +3. [] Change this hunter to a new type. [] Create a second hunter to play as well as this one [] Mark two of the basic moves as advanced. [] Mark another two of the basic moves as advanced. [] Retire this hunter to safety. [] Get back one used Luck point. [] Get back one used Luck point. [/hider] It's now finished!! Hes one of my favorite OCs, which is why I kinda overexplained his lore in the introduction(` 3′), so I had fun writing this.