[center][color=bca346]Mole's Role Play Guidelines[/color][/center] [hr] [color=silver]Dedication is a determining factor for posting deadlines.[/color] I am in games with both relaxed and rigid deadlines. Both styles are fun. It's knowing that the players are still dedicated to playing, whether there are long stretches of silence or less down-time in-between posts in. [color=silver]Discord is a great tool.[/color] Good conversation creates good camaraderie. Possible conversations can range from questions, compliments, constructive criticism, or simply checking-in with everyone's well-being. [color=silver]Aesthetics are sometimes overdone.[/color] Organized and stylish BBCoding makes a more consistent delivery. However, focusing too much on appearance can overwhelm players and distract from the narrative. [color=silver]Face Claims are overrated.[/color] Story-telling is a powerful tool of the imagination. Part of good storytelling is trusting the audience's imagination. Any misconceptions may be used for out-of-character conversations and can help improve writing skills and reading comprehension. [color=silver]Not every game requires players to have only one Main Character.[/color] If a player (and the Game Master agrees) that he can handle more than one MC, this potentially can add more to the story. [color=silver]Non-Playable Characters create a dynamic game.[/color] Game Masters should not be responsible for carrying all the weight of pushing the narrative. NPCs give players more options with interacting inside the game's design. [color=silver]Artificial Intelligence does not enhance gameplay.[/color] If a player isolates the problem between himself and a computer algorithm, it creates a loop that inhibits the player's ability to fully participate. Good conversation happens when a player seeks help from other players for writing queries.