Thoughts regarding GMs/GM-Player relations: - GMs, as any person of authority, have accountability, insofar as being as fair and consistent as possible. I just don't subsrcribe to the idea of GMs being so far above their players as to be beyond resonable reproach. Things like 'hey, you forgot to mention/account for my character['s prior actions] in your most recent post,' should be met with amicability. Requests for slightly more transparency in the RNG, or thoughts on maybe fine-tuning a quickly-concieved resource system, shouldn't immediately draw the scorn of everyone in the room. This goes back to what Sugar and Spite brought up about people not always taking critique well. *Shrugs* - I've said it before and I'm willing to die on this hill: A GM as the *driving force* behind an RP. The players that join are also important to the story moving forward... and the story literally doesn't happen [in RP form] if no players join. While the moments where an RP just completely wiffs on recruitment are very few and far between, well, the odds may be low, but they're never zero. And respect is a two-way street. Fortunately, I can only think of one GM that I, as a player, felt disrespected by. But honestly, in hindsight, I can also acknowledge that there was plenty of blame on me for not bowing out when I first saw where things were going. - I will hope that we can at least all agree on this: much like, say, a supervisor/manager in a workplace, not every GM is the same. Some are, generally speaking, amazing as GMs. Some are inexperienced (and hopefully aware of it if they are). Some will try to do too much; others will do too little. And there are some who, frankly, shouldn't be GMing (or simply aren't ready to). That all being said, I'll confess that my perspectives come from the postion of me being a [tired] adult, who's been RPing for a good while, and really just wants to experience the activity in the most direct way(s) possible, and not have to be worked up by 'chain of command' sh*t the way I am in the "real world"; I've gotten enough "because I said so" to last me a life time and it's still getting delivered. So being able to step into RPs with more loosely structured heirarchies and more communal collaboration is my jam. EDIT: With regard to the above paragraph: sometimes, one can't be entirely sure if an RP is what one is looking for until one joins and experiences it firsthand.