It feels like a perfect coincidence that a youtuber I'm following made a [url=https://www.youtube.com/watch?v=qCZRklavOHk]"It's a pretty game, but..."[/url] video. When that exact feeling is a lot of what I've finished playing lately. Axol's Quest - Someone's first RPG maker game and it shows. Art style/humor is probably its best features. (And even that is inconsistent.) The 2nd to last boss (that should be optional) has 50,000 HP and no checkpoints. Ain't nobody got time for that. Moon River - It's a free walking simulator/RPG maker game on Steam. It looks pretty and functions. But that's about it. (Okay/10) The Labyrinth On Burrow Hill - An actual solid "Alice In Wonderland"-esque puzzle game. (That looks a bit like Blue Prince art-wise.) Though the camera given to you is only useful for end game backtracking. (This one is for people who like taking notes.) Neva - More challenging than I'd expect an "art game" to be. Though not for the best reasons. It's a pretty game, but the ending is beyond unsatisfying. So I couldn't recommend buying it, despite it being a notable improvement over Gris. Bramble: The Mountain King - This game looks nice too. Has a lot of dark fantasy tropes. But the boss fights in this game are fucking horrendous. Warhammer 40,000: Space Marine 2 - I do not see the hype this one got. It looks very good, once again. But the gameplay is incredibly shallow. The load times are egregiously slow. And the way you gain HP/armor back is incredibly immersion breaking and almost infinitely exploitable. So while it might work as a power fantasy for some. For me, the gameplay was absolutely brainless. (Neva had me trying harder in combat.) I'd have more things reviewed by now. But now I'm actually playing a lot more of For The King 2 with friends. (Still can't believe that my bug report is the reason the game is functional on Playstation.) So it's taking me longer to play through the rest of my catalogue.