[hider=Sarecyn FurLance][img]http://static.zerochan.net/Kamina.full.577838.jpg[/img][/hider] IGN(In-Game Name) – Sarecyn FurLance Nickname – Lance Age - 18 Gender - Male Persona – Lance is your typical man's man. He is lazy, clumsy and his pickup lines stink. He is the last person anyone would've expected to play MMOs or any other video game for that matter, but truth be told, he loves them! And as soon as a virtual reality game was proposed, he was extremely excited to get his hands on it. No matter how lame he can be at times, Lance is a genuine and honest guy who truly cares for anyone who gets close to him. He will generally go out of his way to meet people, even if his methods comes off a bit strong. So prepare your nerves for a talkative, fun-loving gamer who is extremely laid back and only ever gets serious under pressure. Brief Background – Unlike a lot of his friends, Lance didn't come from a family of intellects or elites or really anything interesting at all. His father worked as a grocer in Lance's home town while his mother taught a first grade class at an elementary school. They never had tons of money, so Lance grew up loving the outdoors and quality time spent with friends playing sports or swimming at the beach. He was just as fun-loving as a child as he is now in his young adult life. When he was in his early teens, his parents divorced and he moved in with his mother and her new boyfriend far away from his old home, where his father now resided alone. In this new place, Lance found himself lost in a crowd of eggheads and elitists who were much different from him. He tried to be friendly, but he couldn't really find a niche in this new environment. That is when he learned about the wonderful world of online gaming. Lance played all sorts of fun MMOs and met people all over the world, and he felt free and alive once again. And his new home didn't turn out so bad; for he made two close friends who also enjoyed gaming, and the three of them spent time together on and offline. It was from one of these close friends that Lance learned of "The Threshold of Kakophonia." A fantastical virtual world where anything is possible. And so his ToK Journey begins... --- Race – Veni Yan Class - Monk Profession[s] – N/A [hider=Skills] Monk Skills Still Mind (Passive) 1/5: Dodge chance increases by 5% 2/5: Dodge chance increases by 10% 3/5: Dodge chance increases by 15% 4/5: Dodge chance increases by 20% 5/5: Dodge chance increases by 25% Paralyzing Blow (Active) The Monk is able to calculate an appropriate area to strike, utilizing mana with the attack, to temporarily paralyze an opponent. The time increases as the monk becomes more adept in the skill. 1/5: Foe remains paralyzed for 2 seconds. Cool down: 10 seconds 2/5: Foe remains paralyzed for 3 seconds. Cool down: 10 seconds 3/5: Foe remains paralyzed for 4 seconds. Cool down: 15 seconds 4/5: Foe remains paralyzed for 5 seconds. Cool down: 20 seconds. 5/5: Foe remains paralyzed for 6 seconds. Cool down: 30 seconds. Crippling Strike (Active) The Monk strikes the opponent in a debilitating fashion as to cripple it, thus reducing its effective strength for a short time. 1/5: Foe deals 10% less damage per attack for 5 seconds. Cool down: 15 seconds 2/5: Foe deals 20% less damage per attack for 5 seconds. Cool down: 15 seconds 3/5: Foe deals 30% less damage per attack for 5 seconds. Cool down: 20 seconds 4/5: Foe deals 40% less damage per attack for 5 seconds. Cool down: 20 seconds 5/5: Foe deals 50% less damage per attack for 5 seconds. Cool down: 25 seconds Flawless Form (Active) The Monk attacks with sharp, quick strikes that increase the monk's critical hit chance for a short duration. 1/5: Critical hit chance increases by 5% against target. Cool down: 1 minute 2/5: Critical hit chance increases by 10% against target. Cool down: 1 minute 3/5: Critical hit chance increases by 15% against target. Cool down: 1 minute 4/5: Critical hit chance increases by 20% against target. Cool down: 1 minute 5/5: Critical hit chance increases by 25% against target. Cool down: 1 minute Monk’s Aura (Passive) The Monk is able to project a certain aura, generated by their focus on mana, which grants a level of magical resistance. 1/5: The Monk takes 10% less damage from magical attacks. 2/5: The Monk takes 15% less damage from magical attacks. 3/5: The Monk takes 20% less damage from magical attacks. 4/5: The Monk takes 25% less damage from magical attacks. 5/5: The Monk takes 30% less damage from magical attacks. Aura Slam (Active) A short range attack that deals no damage but produces an astral arm from the user’s physical body to strike the ground around an opponents(s) within a small distance and aggro them. With each mastery of the technique, the range increases slightly and there is a chance to stun the opponent(s). 1/5: 3-foot range. Cool down: 5 sec 2/5: 5-foot range. Cool down: 5 seconds 3/5: 5-foot range. 10% chance to stun for 2 seconds. Cool down: 5 seconds 4/5: 8-foot range. 20% chance to stun for 2 seconds. Cool down: 10 seconds 5/5: 10-foot range. 30% chance to stun for 2 seconds. Cool down: 10 seconds [/hider]