[quote=Sloth] Whether or not to recreate everyone's favorite Half-Breed I never even got the honor of playing.Then again his Kneazle might be useless if we have a Lynx running around with us. I don't know why I'm talking like I'm familiar with everyone. [/quote] Welcome Sloth! Your Kneazle would be a great addition to the party. I don't intend on having the Lynx in Muggle populated areas. [quote=catchamber] You know I'm still up for this! Character sheets heading your way. :) [/quote] Cool. Are you still interested in Co-GMing as well? [quote=Imperfectionist] So, Primez hasn't responded to my PM, meaning we can assume s/he's not coming back to the game. :( And unless we really shake things up this time, Vena, I don't know if I will stay on either. Considering how hard it has been to get this thing started (and taking full responsibility for my own role in that), I have a proposition.Instead of everyone walking into the Three Broomsticks like all the other times, let's go ahead and set up the start of the game in Germany, or France, somewhere a few steps ahead on the itinerary. We can assume that all of the PCs have met by then, and are now generally acquainted with each other, and the game on an interesting note. A wounded, bloodied hag stumbles into the bar or wherever they are, muttering darkly in Russian (or Greek, or Czech, just a language that isn't the same as where they are). She orders a drink, then proceeds to keel over and right in front of our band of impressionable youths, who are understandably quite puzzled about all this. Two Muggle police officers burst in, call an ambulance, all that good stuff. It turns out that the hag was beaten to death by , not attacked by any other magical creature, and that starts our Pilgrims thinking that maybe the separation between Muggle and magical worlds is more tenuous than they once believed. They are diverted from their relatively straightforward journey, into the dark world of modern intelligence wars and the greatest threat to the status quo since Voldemort himself, but by that time it's too late! They're in it, and they can't get out! They have to see it through to the end, and face incredible dangers, traveling through the parallel worlds of technology and magic, all the while learning what it means to be magical...You know, like that. It needs a hook. I know you have at least some stuff planned already, so why not start with the hook, and skip the slower setting-up stages? That's where the game has died, time and again, for very little reason. What do you say? Well, the problem hasn't been that everyone is a stranger, just that it's followed a now-a-bit-sickening routine: characters meet at Three Broomsticks. They head to London on the Hogwarts Express, stay at the Leaky Cauldron for the night, and take a ferry across the Channel into France, where the rest of the game begins. So far none of the games have made it past step three (though Guildfall didn't help matters). I'm just saying we should skip all of that altogether, use the OOC to develop established rapport (or otherwise) between the characters, and throw them into the thick of things immediately. [/quote] Primez posted in the Casual OOC yesterday, so they might still be with us. I do agree that we need something different, that's why I want a collaboration from the group. [quote=Doctor Belasco] I always think this works a lot better, as a general rule for RPing, than the 'everybody is a stranger' path.But clearly I haven't been involved in the previous games and perhaps there's stuff I don't know.In other news, Johann's history is still subject to change. The actual getting involved in the plot seems a bit clumsy for my liking. [/quote] I agree. For the time being, however, your CS is accepted! Once more characters are posted, I'm sure imagination will spark some cool ideas. :D I have work tonight and some bad luck with a flat tire, so I will try to get on here later on tonight. Also, I will continue to utilize my four characters and I will post the other three up soon.