I'll actually be taking inspiration from video games, as my pen and paper experience is limited. There will be a tale that starts with peace, a series of strong monsters and enemies to defeat, a land to unify and finally probably a world to save. As far as battle go, I will be giving everyone a set number of hits to not exceed unless they want to be defeated and be the judge of whether a blow hit or not.There will be rewards such as experience points, currencies and items, both consumable and equipable, as well as resting areas complete with sleep and shop areas.