Sorry for taking so long, and Renose, keep rolling them crits for me please! ;) I vote no to ever random battle if we are grinding. Based on how the manwha character learned his skills, he seems to grind, and not try experimenting during that time, he learned mana spinning arrow while in a pseudospace with no enemies, but just trying new things. I think this method will be easier, with us skipping grind battles unless something big happens, like a mob boss or an event. It would also let us have some time to have our characters try to develop skills on their own, which would make sense for some higher tier abilities. So we would like suggest what we are trying, and describe it best we could, Renose would roll, and see if we learn a new skill or not, limiting it to so many tried to learn something per day on our own, or practising together, getting a bonus to trying to learn?