[center] And in the 41st Millenium, the Imperium stands, a mighty bulwark of glorious Humanity against the myriad foes who would assail it. The Lords of Terra beat their breasts and dare all those who would think to assault this mighty fastness. “Our dominion stretches from one spiral arm of the galaxy to the other,” they cry. “Who dares to stand against the numbers of our armies, the strength of our fleets, the fury of our Angels of Death?” Yet, there are those who dare. For ten thousand years mankind has imagined itself ensconced within a mighty fortress, safe, warm, and protected. They ignore the truth; they are not so far removed from their primitive forbears, the savages who huddled around a flickering campfire and tried to ignore the hungry shapes that prowled just outside their feeble light. Far from a vast dominion, the Imperium is simply scattered lights against a vast and terrible void. And now, just as then, there are wolves in the darkness. The enemies of the Imperium are legion. They howl in the night and scratch at the gates as the pitiful masses cower in their beds. They pray to their long-dead god that the gates will protect them, but no gates can hold forever. The Imperium will fall. And when it does, who then will survive? What of humanity will last against the ages? The defenceless, leaderless masses of mankind? Or those few who dared to become the most dangerous monsters of all? [/center] [center] Excerpt from THE APPROACHING NIGHT, declared Hereticus Extremis 811.M41 [/center] This is a WH40K Black Crusade campaign. It will be homemade sector, at least initially, between the Maelstrom and Dominion of Storms in Ultima Segmentum. A complex region as two smaller warp storms buffet one another seemingly in constant contest making travel of the region hazardous at the best of times with one exception. Between the two storms there is a trail of worlds that somehow remain placid within the warp allowing easy travel through the storms so long as one can evade the myriad of other dangers. Within both storms are dozens of worlds which have fallen to chaos and those on the edges or within this trail are under a constant onslaught of dangers from both within and without. Even with the grand threat of chaos there are always more threats arising, xenos traverse these stars at will, using the warp storms to cover their movements from their hidden bases or to allow them to attack worlds with impunity. Eldar forever moving the fates to their own ends, orks attracted by warfare, and even necrons and tyranids are not unheard of within the sector without even counting those native to the region who prey upon humanity. Yet the greatest threat is and shall always be the force of Chaos, the dread worshippers of Tzeentch, Khorne, Nurgle, and Slaanesh. Ranging from minor cults rooted out and destroyed by arbites to fearsome warbands with goals of forging their own Black Crusades to launch out from this Trail of Dust. Seeing this, humanity pressed by enemies on all sides. The forces of Chaos preying on all from within and from without. A dozen wars being waged at any one time with men and women dying in droves. With destruction and death around every corner I have but a single question for. Which god shall you serve? [center] ----------- [/center] We will be using Orokos for the rolls. please make sure for campaign you put in "Omega - Black Crusade" [url=http://orokos.com/roll/c-Omega+-+Black+Crusade]Omega - Black Crusade[/url] Players will be human non-astartes for this campaign. You can pick your alignment at will instead of having to pay for advances into your god's alignment and at character creation you may change alignment though do not use this to meta-game. For people who may want something homebrew more than likely I will allow you to have it so you can invent your own thing and it will pretty much be a matter of agreeing on what it takes to get it. If you want something from fluff that is almost certainly possible and will just be a matter of statting it up and figuring out what it takes to acquire it. As we are using advanced archetypes as well as normal ones there will be some changes to starting characters: [hider=exp, infamy, and corruption] If you are a core archetype get the following total additions: 5600 exp, 12 infamy, 20 corruption. Advanced archetype: 1000 exp, 3 infamy, 5 corruption. [/hider] [hider=Character Sheet] Name: Archetype: Pride; Disgrace: Motivation: Appearance: Characteristics: - WS: - BS: - S: - T: - AG: - Int: - Per: - WP - Fel: - Inf: Skills: Talents/Traits: Gear: Wounds: Infamy Points: Corruption Points: Gifts of The Gods: Psy Rating: Psychic Powers: Alignment: Advances: Experience Total Current: Spent: [/hider] Any questions or concerns? I am more than willing to help at any time. Personae Dramatis: [url=https://docs.google.com/document/d/1eOLqu0EajPjbgYt9CULl5f9Fvhch_t09tLWGUk3R0vI/edit]Choirmaster Verdi - Apostate (Polyjester)[/url] [url=http://www.roleplayerguild.com/topics/24291/posts/ooc?page=2#post-675617]Celeste Davayos - Renegade (Fallen Muse)[/url] [url=http://www.roleplayerguild.com/topics/24291/posts/ooc?page=2#post-680972]Malignus Raevan - Psyker (Imagination)[/url] [url=http://www.roleplayerguild.com/topics/24291/posts/ooc?page=2#post-681910]Argent - Heretek (Raineh Daze)[/url] [url=http://www.roleplayerguild.com/topics/24291/posts/ooc?page=2#post-685268]Embra Parasitif - Q’Sal Magister Immaterials (Crayt)[/url] [url=https://docs.google.com/document/d/1bVHKVs89f0GGrVTtOlMSdvbJHr3ZlwPYPBWsVUxfb9E/edit?pli=1]Lord Brutus Lanius Nero (Comrade Zed)[/url]