The Justice League has seen better days. With Green Lantern off world, Aquaman tending to Atlantis, and the Flash busy with his Rogues in Central City... the League is down to almost half of it's membership. And this is not the first time something like this has happened. Batman begins assembling a team of young metahumans and vigilantes not already associated with one of the big guns of the Justice League to train with the League to become the next line of defense. Robin, Kid Flash, and Superboy were all left out for a reason. As Batman assembles the team, Superman loses control of his mind to an unknown threat making the most powerful hero in the universe our first enemy. In an original take on the young heroes of the DCU, we will build heroes from the ground up and over the course of the RPG evolve their powers and abilities to become members of the Justice League in the near future. Basically it's something like building a character in the world of DCUOnline, only instead of joining a players' online team we'll actually have League membership within our grasps. Other teen heroes usually associated with cannon DC Comics material either haven't existed yet or are waiting to be reimagined by players. Originals are also welcome or you can simply base a hero on something in cannon. For example my plant manipulator will be a former lab assistant of Pamela Isley [Poison Ivy] and have ties to Gotham. [hider=Stat System Breakdown] The stats for this game will include: I.Q. - (how strong your characters are mentally, for example Brainiac would have a pretty high I.Q. where a rookie's would be less. Average human/alien would be 2.) Strength - (1-5 has -1 damage, 6-10 has -2 damage) Average human strength would be set at 2, only characters with heightened or super strength should increase higher! EDIT: However, one could view your strength as the strength of your attacks! Speed - (1-3 has 3 attacks per post, 4-7 has 4 attacks available, 8-10 has 5 attacks) Attack - (number of attacks) Each player will have melee attacks that are not included on your attack stat including basic punches and kicks and alien tail swipes or bites. Attack is for things like heat vision, throw, generic super speed attack, etc... Defense - (number of defense moves, each can be used twice per battle. If your defense is 2 and the battle lasts 4 posts you can use 4 defense moves. If the battle rages on for 7 posts you are still limited to only 4 defensive moves total in that case. Defense can't block a signature attack!) Health - (IQ+strength+speed+defense) *Signature moves awarded at Level 3 do double damage. The attack itself should include your powers/abilities. The only defense against a signature attack is a signature defense that can also be a move based on your powers/abilities. Signature Defense is also the only defense you can use to help another player directly in-game from an enemy attack be it a regular attack or signature attack! At the moment you can only have one or the other, Signature Attack or Signature Defense. Now... that's not a lot of info at all really. As far as stats go, I know once you have 6 points on strength some of you might ask "what's the point of having strength or speed any higher?" and the simple answer is writing limitations. If a character like Superman has 6 strength and a God like Zeus walks by with a strength of 8, in the context of the story Zeus would of course be viewed as stronger. Same thing applies for speed. Power Class - you earn a stat point/level for every 5 posts in-character. Level 1 - 16 points - 1-5 posts Level 2 - 17 points - 6-10 posts Level 3 - 18 points (plus signature attack or defense!) - 11-15 posts Level 4 - 19 points - 16-20 posts Level 5 - 20 points - 21-25 posts Level 6 - 21 points - 26-30 posts Level 7 - 22 points - 31-35 posts Level 8 - 23 points - 36-40 posts Level 9 - 24 points - 41-45 posts Level 10 - 25 points 46-50 posts If the game lasts long enough, and it might, we'll go beyond Level 10 and probably continue on to Level 15. Boss stats will be Level 15 to Level 20 with stats between 30-35 points making a team effort to defeat the enemy a must. [/hider] Right now I've got at least 2 or 3 interested players already working on some Character Sheets/stats. I'll keep up with everyone's stats with my stat cards and edit them when players level up and post them in the eventual OOC if we can get a few more people in on this. I chose Superman to fight as a boss character in the beginning to show how a character with multiple powers and abilities would translate into the RPG. The stats aren't there to show who's necessarily the strongest or fastest physically, honestly we probably won't fight each other unless somebody wants to do a quick battle for 'training.' Everyone will begin with Level 1 stats, and the only other info I need for the cards is the name, alias, age, and powers/abilities. Try to simplify any long winded power descriptions and simply work them out in your attacks and defense moves lists over the course of the game. If anyone needs help doing the stats just let me know. I'll post something for Superman's soon as an example. So... who's ready to kick Superman's ass? ~KL~