SAO: [Insert RP Name] 1x1 RP between Black Ninja and Vicier [Link to be inserted] Game Theme Song: [url=http://www.youtube.com/watch?v=vZOiUrnT7-0] Game Level (starting of RP): 30 Current Level: 30 [hider=Stats and How Points are Calculated] - This reference is for me to refer back to and understand how I got my numbers. *Levels: According to SAO you can have higher levels than actually cleared. This is seen when Kirito had an individual level of 96 on the Level 75 of the game [url=http://swordartonline.wikia.com/wiki/Kirito]Source[/url] *Stat Points: Broken into five categories: Strength, Defense, Speed, Dexterity, Resistance. You get 5 points for every level you are at. (e.g. Level 10 gets 50 points to split among your sections). [u]Strength:[/u] "primary damage dealing stat for melee classes and jobs such as lancer, pugilist, marauder and gladiator. Higher strength equals higher Attack Power for these melee classes. Strength also increases the amount of damage you mitigate when you block or parry an enemy attack." [url=http://ffxiv.consolegameswiki.com/wiki/Attributes]Source[/url] [u]Defense:[/u] "amount of damage you take from physical attacks." [url=http://ffxiv.consolegameswiki.com/wiki/Attributes]Source[/url] [u]Dexterity:[/u] "the primary damage dealing stat for ranged classes and jobs such as archer and bard. Higher dexterity means higher attack power for archer and bard. Dexterity also increases the rate of your block and parry. The higher your dexterity is, the more likely you are to block or parry an enemy attack." [url=http://ffxiv.consolegameswiki.com/wiki/Attributes]Source[/url] [u]Resistance:[/u]: "combat statistic that mitigated incoming magic damage and effects" [url=http://www.wowwiki.com/Resistance]Source[/url]. In SAO resistance will deal with fire attacks or any non-combatant attack. [u]Speed:[/u]: Though speed can be seen as reducing "the cast time and cooldown of weaponskills. Higher skill speed means lower weaponskill casting time and cooldown" [url=http://ffxiv.consolegameswiki.com/wiki/Attributes]Source[/url], in SAO it will be considered how quick can an individual move in combat (or non-combat) Players can take the points they have and add them to any one of the five categories. Note: It does not have to be an "equal" distribution. Some players will focus on speed while others focus on defense. *HP Kirito had a final HP of 18,500 by time at the end of the game [url=http://swordartonline.wikia.com/wiki/Kirito]Source[/url]. This is an average of 247 per game level. Knowing, my characters are not as good as Kirito, their HP is calculated as followed: Michiko: 220 HP per level Maro 205 HP per level (plus change) [/hider] [b]Main Characters[/b] [hider=Maro] [img=http://2.bp.blogspot.com/_8NJzjOMEoxI/TO5e9bLwnSI/AAAAAAAAAIM/p12lYBsLalM/s1600/Anime%2Bguy1-792776.jpg] Level: 26 HP: 6050 Total Available Points to use: 130 [i]Strength[/i]- 35 [i]Defense[/i]- 30 [i]Dexterity[/i]- 20 [i]Resistance[/i]- 25 [i]Speed[/i]- 20 Weapons: Lance (primary), sword, minor weapons (secondary) About: WIP [/hider] [hider=Michiko] [img=http://cache.desktopnexus.com/thumbnails/1454764-bigthumbnail.jpg] Level: 33 HP: 6617 Total Available Points to use: 165 [i]Strength[/i]- 37 [i]Defense[/i]- 32 [i]Dexterity[/i]- 22 [i]Resistance[/i]- 27 [i]Speed[/i]- 47 Weapons: Sword and shield* (primary), a few backup swords (secondary) About: WIP *Still haven't decided on the shield. [/hider] [b]Secondary Characters[/b] n/a [hider=Story Line] TBD [/hider]