Hello everyone, and thank you for clicking on my thread (even if it was by accident). This is the interest check for Cleansed: Peace Keepers, an RP that takes place in a world previously ravaged by a zombie apocalypse. To put it bluntly: A cure was found and distributed freely by the military and CDC. The vaccine had a 99.99% success rate in those already infected, and a 100% success rate in preventing non-infected from becoming infected. Now, with the majority of the undead laid to rest, the world begins to recover from old wounds. Municipalities have begun to rebuild and restructure, government-paid mega private military contractors guard borders and set up check points, ensuring that all have been vaccinated. Parts of the major cities are still unstable however, with some of them missing power, water, or both. Some of the undead still roam in the "dark" areas. And that's where the Peace Keepers come in. Essentially, the Peace Keepers started as vigilante mercenary groups hired by industrial PMC's to do the dirtiest, most dangerous work. However, small guilds of Peace Keepers are beginning to form, often with one or more major PMC acting an umbrella corporation supporting them. Peace Keepers (a name that not all take a liking to) are basically guns for hire whose main job is to re-take the dark zones. Whether that mean delving into the sewer system to unblock waterways, urban spelunking to take out small groups of undead, or even quelling rebellious, raider-like groups efforts in maintaining a world of Anarchy. They don't have uniforms, they don't have badges, and they don't fall under any new-world laws. Peace Keepers are like those wild West sheriffs who show up to clean up the dusty old town. Except this dusty old town is a bit larger, being the entirety of the country. The RP would revolve not only around hunting down undead, but also around helping people and generally making dark zones habitable again. I would like for the RP to be based around a small group of Peacers. Though if some would like to be rogue, that would be fine as well. There will be a few Peace Keepers guilds that you can align yourself with. They will give you information about little jobs that need to be done, or even major catastrophes. Whether you choose to respond to those situations or not is your call, but the guilds take care of their own not only by monetary means, but by free equipment like guns, armor,and tools. Who knows, you might even move up in the ranks of the guilds if you care enough about it, and find a whole squad of contracted Peacers (even if they are mostly red shirts) under your command. Anybody showing any interest? Or have any questions?