Nation Name: Lacria Population: 7,000,000 Year it was founded: 10 Flag:[hider=Flag][img]https://scontent-b-iad.xx.fbcdn.net/hphotos-ash3/t31.0-8/1960903_10203605880497049_3518015528050781380_o.jpg[/img][/hider] Where is it on the map?: The Purple Plot Capitol: Va-serak Capitol location in country: situated a tiny bit north east of the center of the nation Government: A Monarchy led by the Daise bloodline, they also have a council set up as the step before the rulers called the 'Voice of the Clans' People of Importance: *Daise Bloodline* - Grand Lord Varris Daise, aged 54 - Grand Lady Sarah Daise, aged 49 - Prince Sarin Daise, aged 21 - Princess Tella Daise, aged 16 *Military Branch* - General Corria Veralin, aged 53 - Admeral Twirac Fesarii, aged 52 *Voice of the Clans* -Voice Jaralis, aged 65 (He is the Voice for the Human population) -Voice Fenra, aged 42(?), (Voice of the Wolves) -Voice Berrak, aged 59, (Voice of the Ursa) Economic: Their economy is strong, as Lacria has a stranglehold on ground trade routes between the two halves of the larger landmass and their navy protects most of the southern water routes in the bay as well. Their economy is based off of a gold mark, called a Talon, a silver mark, called a Paw, and finally a copper mark, called a Scratch. Tariff: Religions: Polytheistic, they worship the gods of the 'Aspects' of the universe, the four primary being Life, Death, War, and Peace. The gods are often portrayed as dragons or Wyrms, though they do have their human aspects . ____________________________ Society: The society of Lacria is divided up into two distinct groups, the Morallic (The everyday person) and the much smaller Caln (The noble class. Mainly Pack leaders compose this class). The Morallic class itself is divide up into different groups based on what one dose, both social classes are fluid and one is able to rise or fall based on ones actions. Unlike most others women have a near true equal place in the society, this is due to the fact that one’s ability as an individual is prized higher than most everything else. Slavery is outright banned and is not practiced anywhere within Lacria Races Within Lacrina: -Majority:Human -Very close Minority(s): The Werewolf and Werebear tribes -Of myth: WereDracs __________________________________ Military: *70,000 Infantry troops* -30,000 Warden troops [hider=Warden]The warden is the human combat troops of the military, and as such compose the majority of standard infantry forces. They are a disciplined an effective fighting force. The normal Warden soldier utilizes a combination of a Scale Mail vest, Scale mail hood and leather Armor covered in a grey tabard marked with a simple outline of a hand, these troops use a Volgue/spear and a Kite Shield as their primary with a sword (that is about midway in length between a short and a longsword) as a backup, or when close quarters is needed. The second other iteration of the warden is archery unit ( about 5,000 strong) that uses Studded leather armor, a light buckler and a Long bow and shortsword. The last is the Calvary branch (once more about 5,000 Strong), they use almost all Scale Mail under their tabard, a heater shield, a heavy spear, and a long sword.[/hider] -20,000 Lupine troops [Hider=Lupine] the ability of the Lupine to shift into wolves (and various humanoid iterations) has shaped their use as specialized calvary, rangers, and skirmishers. As such most are equipped with specialized studded leather armor and make use of dual heavy shortswords, heavy knives or other such hand weapons. Like the Wardens they have a Archer force (this time only 2,000 Strong) that make use of similar equipment to the Warden archer, but with more of a sharpshooter accuracy.[/hider] -20,000 Ursa troops [Hider=Ursa] The Ursa constitute the heavy infantry vanguard, as their ability to shift into a Bear and normal imposing human size and strength make them a near unstoppable juggernaut. They use a specialized heavy Scale Mail armor and tabard (this tabard is grey with the outline of a bear claw). Thor weapons consist mainly of large two handed blades or axes and a backup longsword.[/hider] *8,000 Naval Units (Personnel, not ships)* -Combat Galleys, approx. 190-200 personnel on each, armaments are heavy Ballista and a ramming beak -Assault Galleys, approx. 220-240 personnel on each, armaments include Heavy ballista, ramming beak, and heavy armor along with its larger size. Technology: High medieval/ Early Renaissance, tempered by Roman-esque public works (Ex. public bath houses, and sewers) Domestic Issues: General inter Clan bickering, nothing too major Issues Abroad: Various attempts to break up their stranglehold and growing influence on the sea World Influence: 7 -Relations with Neighbors:N/A Major Cities: - Va-serak: Built into a mountain at the end of the chain that runs from the south east of the nation up to Va-serak, Serak is a sight to behold,its buildings large avenues hewn from the mountain side. It is multitiered for defense, in case the first level falls to the enemy each level after that can be made into a fortress all by itself, and an enemy must take each preceding level to progress. It is said no outside force has ever taken Serak. The most spectacular sight however is the four large spires, almost fang like in shape, that erupt from the top of the once mountain, representing the four main Aspects - Va-Ursa: A huge stronghold built in the south west, it is the Ursa mythical home - Va-Lupa: More of a large hunting camp surrounding the entrance to a sizable cave network, Lupa is home to the Wolves. It is situated in a large fores to the north west Notable Locations: -Forest of Blades: Hundreds of swords are placed in the ground here, the location of the last battle of unification, it is an important cultural site and every few years a ceremonial "Renewal of the Alliance" is preformed within it. -Barrows of the Rulers: Each ruler when his time comes is interred in the burial mounds of his ancestors, this site is important to the Rulers especially, though most people recognize its importance. Landscape: Mostly Highlands and rolling hills. There is a mountian range that starts in the south east and goes most of the way up the east side of the nation, ending a Serak. The nation is also not lacking in trees or forests in any way, for that matter History: Once Lacria was little more than warring tribes and clans who fought over territory, food, and general bloodlust. This was also the time that the WereDracs lived among the other races. The WereDracs were unlike any Were race before or since, they were wise beyond their years and live incredibly long life spans. It was them who first shaped the mountain, and first began lifting the spires form her peak. But as they built and the others warred a new enemy emerged, they came from across the water, no one was sure from where they hailed from originally, but what they knew was that they were being wiped out and enslaved. It began first with the Ursas, who pushed further into Wolf territory to escape. The wolves in turn moved into the Human territory, and the Humans could only watch as the dark army burned its way across the land, scattering the once proud people. It was at that point that the first Daise begged the Dracs for help. He first gathered to him the leaders, or sons of, the other two leaders and entered the Drac's mountain stronghold. The Dracs promptly refused to get involved, they had neither the numbers nor the will to fight an entire army. Dismayed he was about to leave when the Ursa leader spoke up, enraged at the inaction, the Wolf leader shouting for action as well. Daise stopped, surprised by this action, and watched the shouting match continue. In this moment he realized that both clans were indeed strong, but lacked direction. Acting on a thought and hope he strode back into the hall and forced the other two into silence. The whole while the Drac leader simply smiled, and when order was brought to the two he agreed to help. Under the leadership of the humans and with the knowledge of the Dracs, the three were forged into an alliance that would forge a new nation. They pushed back the invaders, crushing them at every turn. When they had forced them back to their boats and away once more, Daise was declared the permanent leader of the alliance by the other leaders. The Drac leader abstained from the vote and instead presented his daughter to Daise, a beautiful creature (in ether form), as the two had secretly caught each other's eye a few years before at the first plea. Thus began the Daise bloodline and the nation of Lacria. Over time the Dracs faded, it is unclear where they went, if they died, or if the even left at all. (Note: the Daise bloodline is part WereDrac and Human and as such each child may be born with certain traits, such as the ability to shift wings or claws, but none as of yet have been able to do a full shift to a Drac form) Strengths: Very strong standing army, the pubilc health buildings have allowed Lacria to remain near pestilence free, trade presence Weaknesses: Though they may seem progressive the people of Lacria are very traditional, just their traditions. Their navy is also a deceptive size as it is mainly used for coastal defense, and not for offensive tactics. They also value Honor highly, very highly. __________________ [hider=Character descriptions] Name: Varris Daise Appearance: this middle aged man stands around 6'0'', he wares his graying hair at a semi-long length, pulled back into a ponytail but he keeps his face shaven. When not in court he usually wares a cloth tunic under a leather vest (both of which are finely made and mute colors) Name: Sarin Daise Appearance: Standing at 6'2'' Saruin is taller than both of his parents, and is of a strong build, but without showing too obvious muscle mass. His hair is medium length and dark brown, it reaches to just above his green eyes. He wares a custom armor is that of scale male and hard studded leather, covered in a grey tabered, the make of the armor allows him to shift draconic traits (such as wings, claws, etc.) while also providing very good protection. For weaponry he uses a Bastard sword, with a shorter kite shield and a Falchion as backup weapons. When not in armor he wears simple clothing, finely made yet simple, and also of mute coloration. He also has a silver ring, its style is that of two serpents consuming each-others tail, ones eyes are closed, the others are small rubys. [/hider]