The Altmer held for as long as she could, but with her allies dying around her, her demise was a foregone conclusion. Meesei kept up the stream of fire with one hand, then charged a more concentrated fireball in another. When the fireball impacted the ward, it overloaded and broke the protective barrier, allowing the stream of fire to envelop the mer. She screamed in pain, but was quickly silenced when Meesei hit her in the chest with an ice spike, ending her immediately. The Imperial managed to scramble away towards the exit of the chamber, but Lorag wasn't giving up so easily. Arrows wouldn't do much against steel plate armor, but his hammer would still work just fine. He ran after the Human, following him a few feet into the next passageway before he managed to hit him in the back with his hammer. The Imperial fell face-first onto the ground, but before Lorag caved in his skull, he managed to shout the word "Intruders" down the passageway, the echoes carrying it deep into the cave. Lorag might have killed him, but the damage was done. If they had missed the sounds of combat, they had certainly heard that. Lorag returned to the others as Meesei was starting to look over everyone for injuries. "Is anyone hurt? We need to move quickly before they have time to prepare." She said. Ahnasha lightly applied pressure to her nose, judging on if it was broken by the amount of pain she received. "My nose is possibly broken, but I'll live." Sabine approached Meesei and presented her wound. As it was created by silver, it would not heal at the rate lycans were so accustomed to, and even healing it with magic would take more effort. Meesei quickly put enough healing into it to stop the bleeding, but there was little more she could do for the moment. Fortunately, it was a mere flesh wound and not something that was particularly threatening, so they were able to push on. They moved down the passageway in almost the same formation as their assault on the previous chamber, except Meesei was now directly behind Lorag and Janius to provide defense against incoming magic attacks. The passageway itself was unguarded, but that was only because they had prepared a defense in the next chamber. The room was decently large, with the entrance being on one level, and the exit on the far side being elevated on a ledge with wooden ramps leading up to it. Most of the room was filled with stalagmites and stalactites, some of which were thick enough to provide cover. When the pack entered the room, they each moved for the closest free cover, as the hunters were set up on the far side. On their level beneath the ledge were four warriors of various races, each with a lance and a spiked steel shield. Their armor consisted of thick leather with light metal plates over important areas. Smart, considering heavy armor was generally more of a burden than an asset in a fight with a werewolf. On top of the ledge behind a few crates was a Dunmer mage and two archers, one on each side. The last hunter was standing behind them all, however, was the most threatening. Like the ones beneath, he had a silver spear in one hand and a spiked shield on the other. He wore the skinned head of a werewolf as a hood, with another part of its hide hanging down his back as a mantle. His armor was thick, but light, and appeared to be made of werecrocodile hide. He had seemingly dozens of silver knives and daggers strapped to various belts across his body, along with a longsword sheathed on his hip. On the left side of his face, he had distinctive black tribal tattoos, and a large scar on the right side under his eye. It was the Orc. "Hold them here." The Orc ordered before walking calmly out of the exit of the chamber deeper into the cave. Those on the ledge readied spells and arrows, while the warriors beneath remained in a defensive posture, blocking the ramp to the top.