Almost every one of my online characters is D&D based, and they can be adapted to fit most campaigns. I also homebrew quite a bit of 3.5 material on my blog, and that homebrew needs all the play testing it can get. I typically only run IRL games, but I can run one online in a pinch. I'd love to get involved in a game. In my 3.5 games, I've been experimenting with allowing only non-caster levels to be gestalted, in order to help them measure up against spellcasters (and manifesters). Given such a case, the prestige ranger, bard and paladin often prove a better choice than their base class counterparts in the long run. Indeed, any class that loses levels of spellcasting advancement can be gestalted at those levels where the spells don't advance. As such, fractional BAB and saves are implemented, with "poor" saves advancing by 1/3 per level and "good" saves advancing by 1/2 per level with a +2 increase at first level only.