[quote=Tick] People get smart about that. They scan through the rules to find the passy into the game without reading the rules. You can make the password more complicated to figure out, but that generally becomes a pain to everyone that plays fair.Harsh bio screenings have helped keep especially bad players or character away for one RP I'm in, and a policy of rejecting players that aren't ever active and leave without warning, if they come around again. It often tests how well the player takes criticism, how willing they are to change or fix something, how good of a sport they are, etc.It also scares away good players or rejects decent to good players, either by not accepting what they did, or by killing their enthusiasm after the bio screening experience. [/quote] Oh, I plan to be smart about it, too, if I implement such a thing. One thing I had in mind was maybe having players tell me their "favorite" rule, which would at least make them read one rule. At any rate, even if it's not a perfect system, it would still be [i]some[/i] help. Even if some people find a way to [i]still[/i] not read the rules (which, at that point, sounds like it would require more effort than just reading them already), it would at least convince more people to read them. And just one additional member actually reading the rules is still helpful. At any rate, though, I [i]just[/i] started an RP and likely won't start another for quite a while, so I have time to think on this.