Each day will be one set of actions, so to speak, with each character choosing one sole goal to try to reach for the day and doing all they can to reach it. There will be place to do other more minor things, but think of it as a player driven linear quest, with some sidequests to find. The aim is what you make it, though bettering your living conditions and gaining both favor and wealth is also important, as is making something worthwhile of your life. Contract for inventions and artistic works will happen as time goes on and one's contacts and fame expend. The first goal would be to gain notoriety as a crafter, however, as well as to find your place in the keep. As a last note, for this game each month will be twenty five days, and each work of art or science will need a few days at least to finish. Does that answer your questions?