[hider=Visual Appearance][img=http://oi62.tinypic.com/imqn0h.jpg] Original artwork by YePpe, taken from [url=http://game.naver.com/game/mirror.nhn?gurl=http%3A%2F%2Fcyphers.playnetwork.co.kr%2Fcyphers%2Farticle%2Fart%2Ftopics%2F2823346&gameId=P_CYPHERS]here[/url].[/hider] [b]Username:[/b] [url=http://www.roleplayerguild.com/users/3292]Side Character G[/url] [b]Name:[/b] Camil Casimir Desverte [b]Age:[/b] Twenty-four [b]Gender:[/b] Male [b]Specific attributes:[/b] Eye: Sharp teal-green eyes Hair: Wavy and puffy, oaky-brown hair; doesn't reach below the collars of his usual attire and zero trace of facial hair. Height: 187cm (~6'2") Weight: 72kg (~158.7lbs) [b]Magica Marking:[/b] [hider=Magica Marking][img=http://archive.na.square-enix.com//wakfu/images/BontaBlasonSmall.png][/hider] Located on the center of Camil's amulet as well as on the back of his right hand, though this is almost always hidden from view. If it wasn't under the thick dark fabric, the mark on his hand would glow green. Trees are a symbol of stability and sturdiness with its roots deep in the earth and its bark protecting its body, which is what Camil's Nature magic tends to heavily revolve around; perhaps this is why his marking resembles it so. [b]Personality:[/b] A confident and bold man, Camil usually takes on the role of the decision maker and at times acting leader of a group. His main forte however lies on the way he treats mistakes and failures as stepping stones for the better future; that is, what makes him adored as the voice of a group of people is the way he accepts people as they are and tries to find ways for them to improve or be useful. This Nature summoner can be very vain about himself. He thinks every woman out there will at the very least take interest of his outward appearance and will not give a second thought about approaching them if he takes fancy [or bored]. This relates to his possibly flashy attire and occasional posing as well as his abhorrence to meeting anyone unprepared. On that note he has an uncanny jealousy to anyone else who gets more attention than him. [b]Summons:[/b] [hider=1&5: Phospher] This Nature summon takes the form of fireflies; they are one but they are many. They glow in a greenish luminescent light which is usually all that anyone can see due to their actual form being tiny. [b]Name:[/b] Phosper [b]Gender:[/b] Unknown [b]Size:[/b] ~0.9 mm (~0.03543 inches) [b]Type:[/b] Nature [b]Personality:[/b] They display indifference to almost everything around them. Perhaps it is a sign of loyalty, perhaps it is just ignorance, however they tend to adapt to their summoner without putting up much of a resistance. It is dully noted that despite this they perform more complex tasks efficiently and offer their assistance and suggest better ways to doing things to the summoner using their telepathic communication ability if they are treated with respect. [b]Abilities:[/b] [u]Attack Order[/u] - Each of the fireflies closes in on the target to bite, claw and irritate. [u]Carry Order[/u] - Multiple fireflies attach themselves to an object to lift and depending on the object, throw or use. [e.g if they carry swords, it will be as if the swords are moving by themselves in the air with a green glow around the hilt.] [u]Defend Order[/u] - Revolves around in a defensive formation around a target. Becomes more resistant to physical damages by strengthening their exoskeleton. [u]Hive Mind[/u] - Assimilate into willing organisms for them to become connected to a network operated by this Nature summon. Here, all connected beings are able to express and receive any of their five senses as well as communicate via telepathy. There are virtually no limit to how many can be connected at one time, however if there are too many then other abilities' efficiency will decrease, or even be unable to perform them. --- [b]Evolved Form[/b] [img=http://img3.wikia.nocookie.net/__cb20111128062214/megamitensei/images/4/4f/Aeros_02.jpg] Phospher loses its arthropod bodies to become something closer to pure luminescence that takes on a more humanoid form. Perhaps it is better to describe it as a floating half-man, for it only holds the shape of the head and torso. Its features are covered by the soft glow that covers it entirely and the way the particles on its body constantly shifts, but it is not difficult to make out the hollows and shadows which makes up the eyes, nose and mouth. It is capable of breaking into tiny particles to mould its body into different forms. [b]Size:[/b] 100cm (~3'3") [b]Type:[/b] Nature [b]Personality:[/b] Phospher takes on a slightly haughtier nature. It has observed those around it and came to a conclusion that there are no beings that is better than itself in terms of teamwork; for while Phospher was now a single entity, the fact that it was physically made up of hundreds of individual beings still stand. [b]Abilities[/b] [u]Mimic[/u] - By shaping its body to that of the ally/opponent, Phosper copies a physical attack by an ally/opponent. [u]Weapons[/u] - By shaping its body it can become a giant glowing weapon such as blades or hammers. [u]Attack[/u] - [u]Attack[/u] - [u]Attack[/u] - [u]Attack[/u] - [u]Scatter[/u] - Temporarily breaks down into light particles. [u]Shielder[/u] - By assimilating to a being or object, Phosper can prevent destruction or damage of the being or object. [u]Defense[/u] - [u]Object Possession[/u] - Phospher can possess non-animate objects. These objects will have a glowy outline. [u]Special[/u] - [u]Special[/u] - [u]Special[/u] - [/hider] [hider=2: Zerumbet] Wrapped from head to toe in long and thick leaves much like bandages, this plant summon resembles that of a mummy. He has no particular clothing on of any sort save for the 'bandages'. In fact the only part of his dark body that is usually not covered are his eyes - a curious shade of pink in the shape of flowers and yellow pupils. When he talks the bandages around his mouth area opens up but one would only see blackness inside. [b]Name:[/b] Zerumbet [b]Gender:[/b] Male [b]Size:[/b] 149 cm (~4'11") [b]Type:[/b] Plant [b]Personality:[/b] Camil would summarize this summon's personality as 'jolly'. In fact it's almost impossible to see Zerumbet not laughing or in a good mood; he will always be in awe at the tiniest thing and to some his laughter and overly positive nature are contagious. He does however have his standards though; just because he's always positive doesn't mean he will be confident in fighting a battle that is two hundred percent certain it is futile. He isn't exactly gullible either; it's not like he will let himself be pushed around. No, he's the kind who would aim for your throat with a smile. He wouldn't hesitate to shed blood, and laugh at your screams. He wouldn't actually go for someone's throat the moment they meet though, for he does not harbour any bloodlust. It is, rather, if he was in a situation that required drastic measures, then he will not hesitate to perform them. [b]Abilities:[/b] [u]Leafy Whip[/u] - Lengthens a strip of bandage around his limbs to utilize it as a whip, or with much precision and strength to wrap around the target from afar. As the leaves are flat and tough, they are capable of slicing or implanting into soft materials. [u]Seed Bomb[/u] - Throws glowing seeds from the folds of his bandages that explode upon contact. [u]Ginger Spray[/u] - If there are opponents in close proximity Zerumbet can sneeze out a cloud of spicy spray that will disrupt the opponent's sense of smell make their eyes water. If they hold a sensitive or enhanced scent detection skill or similar it can cause additional damage. [u]Germination[/u] - When attacked, seeds are released from the folds of his leafy bandages. These seeds have micro hooks around them to easily latch onto fabric, fur or similar. After a moment to settle on wherever it landed, the seeds will take on an accelerated growth into thick vines to grow around where it landed to obstruct or bind. [u]Re-bandage[/u] - By growing new bandages and shedding off the old ones, this summon can prevent certain damages to his body. An example would be if he is inflicted with acid that melts the bandage and threatens to melt his actual body, by trashing the bandage afflicted with the acid and re-bandaging self, this can be prevented from reaching his actual body. [u]Rooting[/u] - Plants his legs to the ground to stabilize himself and absorb nutrients from the ground. While Zerumbet will not be able to move while this is active, the rate and the amount of grass bandage he can produce will increase in proportion to the amount of nutrients he can absorb. [u]Drifting[/u] - Requires a certain amount of Rooting to absorb enough nutrients to grow a giant wind-catching bracket using the leafy bandage. With his light weight and the wind-catcher the summon can take off to drift with the wind. [/hider] [hider=3: Occhio] Resembling a young boy of no older than ten years. His hair is a puffy bush of green and has a fair complexion with a darker shade of bark surrounding his forearm and legs. He wears a shapeless shirt and shorts as well as something resembling sneakers which are all oddly a shade of dark brown. Upon closer look, however, one could see that his 'clothing' is actually part of his body, and its texture is that of a tree bark. His 'skin' which isn't covered in bark is also quite smooth and hard upon touch. [s]He wants to become a real boy some day.[/s] [b]Name:[/b] Occhio [b]Gender:[/b] Male [b]Size:[/b] 132 cm (~4'4") [b]Type:[/b] Tree [b]Personality:[/b] A headstrong summon, willing to tackle problems head-on. He boasts an indomitable will and enough energy to back it up. Has a tendency to forget to listen to others. [b]Abilities:[/b] [u]Leaf Storm[/u] - conjures a storm or leaves to surround and attack an area. The leaves are capable of slicing. [u]Sticks and Stones[/u] - conjures sticks and logs to throw at a target. [u]Wood Mallet[/u] - The bark around his forearm covers his fist, making it be used like a hammer. [u]Ironbark Armour[/u] - Covers his entire body in ironbark bark which has fire resisting properties. [u]Rowan Armour[/u] - Covers his entire body in rowan bark which has magic/status resisting properties. [u]Thorn Armour[/u] - Covers his entire body in thorntree bark to damage physically attacking opponents. [u]Tree Planting[/u] - Plants a part of his bark to make a tree grow. [u]Forest Curse[/u] - Turns an opponent's type into tree [meaning the opponent will have tree-like traits somehow]. [u]Wendigo Mode[/u] - Bark grows around Occhio rapidly, making him grow almost twice as high as normal, turning him into a [url=http://en.wikipedia.org/wiki/Treant]treant[/url]-like summon for enhanced power and defense. [/hider] [b]Outfits:[/b] [hider=outfits] [u]Normal:[/u] [img=http://oi59.tinypic.com/dx00lt.jpg] [u]Contestant:[/u] [img=http://www.cosplayisland.co.uk/files/costumes/1437/48521/VampireKnight-Kuran_Kaname.png] [u]Arcana:[/u] [img=http://oi62.tinypic.com/imqn0h.jpg] [/hider] [b]History:[/b] To Be Added [b]Extra:[/b] -If there were others who were aiming to write up a Nature summoner, just say so; I had a few ideas for other summoners so I can change. -I will fill out history and the rest of the summon's abilities after sleeping and what-not, think of this as a placeholder an checking if what i've written so far is okay. Questions -Does the summoners start with or can have the maximum number of summons, or do they obtain them throughout the roleplay?