[i]The frigid wind swept over the vast tundra, creating what appeared to be icy veins in its wake. The island had some coniferous trees and forests, but telling from your view from what seemed to be only moments ago, these were far and few. The seawater washing up on the snow and sand beaches was thick with salt and was barring freezing point. It was as if the water froze into ice instantaneously after crashing upon the beach with tremendous force. It seemed to be the only source of water around you, and with ease you could tell there was no getting off this island.[/i] [i][b]December 18, 1915[/b][/i] [i]The First World War is a time of great political and militaristic tension. Already more than a million men had died across the world defending their country and whichever side it stands for; the Entente or the Central Powers. Lucky for you, you didn't have to formally witness the effects of trench-warfare up front. That was the army's job. You're not part of the army, serving your country honour in the trenches far below you; you're a pilot. More specifically, a pilot of the newly-created 7th Wing of the Royal Flying Corps. Britain commanded you and your air wing to rebase back in Svalbard, since air superiority of most of Europe had already been achieved by the German Luftstreitkräfte. You and your wing flew a group of Airco DH.2 fighter aircraft to an airbase in Kvitøya, Svalbard. You were granted the honour of taking off from the British aircraft carrier HMS Ark Royal, and began the 227 mile journey. You were ordered to fly at 11,200 feet above the surface of the ocean to avoid detection from possible Central Power forces in the area. Only minutes after two hours of flight, you noticed significant problems with your aircraft. The propeller engine started to stutter, and the fuel tank embodied inside the fuselage was overheating at a faster-than-acceptable rate. Moments later, your aircraft began to stall out over what seemed to be the empty, unforgiving Arctic Ocean miles east of your destination. Your wingmen and the rest of the squad tried to rescue you and relay signals back to the HMS Ark Royal, but nothing worked. The signals were too far out of range and you were already plummeting towards the ocean at a very fast pace. Your only thoughts were of your family; and you were ready to hold onto whatever it takes to keep alive.[/i] --- [b]Welcome to Arctic Survivor[/b] (Or the interest check, anyways.) This is a casual-level, 1x1 role-play based around survival in the coldest and most dire of circumstances. You've woken up in the cockpit of the ruin of your aircraft on a frigid, Arctic island with no hope of returning to the others. The only option for you now is to continue life for as long as possible on this unmarked island before your inevitable demise catches up to you. There are stats but this is still a role-play. This means no posting "I wanna walk two miles south and build a fire". If you are already thinking about doing that, this this is not the topic for you. I expect detail, character development, and fair spelling, grammar, and intellectual reasoning. This is, however, casual style, so I don't want a novel by the time this role-play is over either. Anybody who can post a few detailed paragraphs and can develop their character well is welcome to play. As far as you know, you're the only person on the island. Hell, the rest of the world isn't even aware of its existence. I'll play the GM and will explain your current circumstances, bearings, stats, in a detail and hopefully-intriguing manner every other post. If you'd like to participate, than you should know what your role is as well. You play the character of the crashed pilot. What you do in this role-play is entirely up to you, but a word of advice; imagine if you were caught in this scenario in real life. What would you try to do to survive? No bad sports and no giving up just because you "don't have a chance at survival". Please, I beg you. Time in the game is based around hours and I'll probably decide the time every couple posts, so be aware of the weather and time as well. You probably wouldn't go lighting a torch and walking around with it in your hand during the day, and you probably would during the night. There are several stats in the game but this is only to build upon the detail level. [hider=Statistics] [*]There is status, which simply serves to tell if you're healthy, injured, wounded, fatally wounded, or dead. Of course these levels go in order from what I just described; best status to worst status. If you're dead, you're dead, and the game basically ends there.[/*] [*]Any illnesses, diseases, and infections you have will be listed under status. These directly affect the well being of your character. Illnesses can affect your stats such as hunger, hydration, and fatigue, and the accompanying symptoms can be bad. Vomiting could result in increased hunger, diarrhea could result in decreased hydration, etc. Diseases can be obtained through animal bites or wounds and can be mild or severe depending on the type. Infections are usually obtained through open wounds and simply makes you more susceptible to damage.[/*] [*]Hunger. If you are extremely hungry, your body will not operate at maximum potential. Death is possible through starvation, however starvation is not as lethal as dehydration.[/*] [*]Hydration. If you are dehydrated, your body will not recover blood at maximum potential. You also won't be able to physically exert yourself in ways "healthy you" could. Death from dehydration is certainly possible and poses a large threat on an island bordered by a large body of salt water. A small word to the wise, distilling water comes in handy. A lot.[/*] [*]Fatigue. You want to keep this as low as possible. The more fatigued you are, the less you can do before, well, fainting. A high fatigue value isn't necessarily lethal but can develop into insomnia, which can make your situation a whole lot worse. Insomnia leads to hallucinations, which leads to psychological disorders, which can eventually lead to death; whether by paranoia, the illness itself, or from walking into the jaws of a bear thinking it was offering you a free ride back to Narnia. Rest up! [/*] [*]Lastly, temperature. Wearing thick leather clothing gives you a lot more temperature tolerance than wearing a tee-shirt and shorts, don't you think? Being too low could result in slower blood flow, decreasing health, fatigue, decreased physical potential, and in some cases frostbite and hypothermia.[/*][/hider] Anyways, this is just an interest check post, so please, if you're interested, by all means let me know! This is a 1x1 role-play, just to make everyone clear. Thank you! ShinySurskit.