How many points does it say you can invest upon level-up? Or is that something I misread? I might give a dry run... although some of it's just a logic issue, mainly dealing with weakness beleaguered types, like Ice and such (And what sense does it make that Flying's super effective against grass?) Which one are you talking about there, the one hit-point thing? Why do you think that's stupid? I can sort of see with the burn what they're going for, and I guess that's why it lowers attack, but I don't get it with poison. Plus that would make Tentacruel and Muk unfair by comparison, since they both can't be poisoned and have huge special defenses anyway. Heck, I could almost see anything else dropping [I]but[/i] the defenses. (Except for with burn, but that sort of matters [I]where[/I] the burn is.)