That would be exactly the problem. It's is hard to play a bad guy who has no resources, no leverage and for all intensive purposes no plan. In Stargate any enemy had something that would give the Tau'ri pause. Usually it was the inability to destroy them or fear of the repercussions that would follow if they did. Halion didn't have any options as you put it the Tau'ri could very easily destroy everyone of his ships without so much as a microt of damage to there own. It usually the home team who is at an unfair advantage. So I argued for any sort of advantage I could give him but you guys didn't even want the Halion to be able to tell if the ship had guns on it. Can anyone honestly tell me that they enjoy playing a game where they can't lose. Now that the Lucien Alliance has stepped in things should pick up, thanks god the burden of command is not on my shoulders anymore. Thought I still do want an answer to the rings question, I wasn't just being augmentative, I looked through records and as far as I can see shields do block rings. I was looking for a ruling.