[quote=Prince of Seraphs] That I know but the triumph doesn't mean much unless it is won through hardship. The situation presented currently as it was didn't have any room for difficulty to arise. If negotiations went badly then the team would be beamed back to the ship and a full force attack would be instigated. The absolute worst case scenario of that set up was Earth not getting these ships and having to blows them up before taking everything they wanted by force. There was no room for a player to create difficulty because there was very little that could go wrong.But I digress, this is no longer my issue and no longer my responsibility so I'm going to leave it alone. Just promise me we'll face some challenges later on. [/quote] There were going to be challenges but do it the SG way. We go in, everything seems to be just peachy and then BAM shit hits the fan. We try not to jump straight into it. Anyway, gotta work on some stuff first.