[quote=KirinLemon] I'm interested in any game boasting character death, though I echo Dawnstar's sentiments in wondering what role the factions will play. Are the differences between them mostly cultural? Or do they represent different abilities, equipment and/or training, etc? [/quote] I'll go ahead and address this real quick. Most of the differences are culturally. Ideologies will differ in each of the factions. However, the Inquisition is mostly trained in stealth operations, aka espionage and assassinations, while the Dark Sun Cult are more heavily equipped, though are trained in a more versatile array of weaponry; The Lunar Watch is the most versatile in both equipment and training, but all would be more experienced in hunting and fighting witches. The Lunar Watch believe in vengeance and justice above all. Consider them Chaotic Good. Even if the law restricts it, they'll go through whatever means they have to to make sure true justice prevails. The only exception to this rule is using any sort of demonic ritual, which forces you to lose any favor with Lun and causes banishment from the Lunar Watch. Generally, they would lack charisma, but would be exceptionally good at what they do. The Dark Suns worship Sol, God of the Sun, Life, and Love. After witnessing the first Solar Eclipse, a sect of the Solaris broke off and formed the Dark Suns, a group of anarchists who strive to break up the barriers of government and bring the whole world under one banner. While they normally don't see eye-to-eye with the Lunar Watch, the Dark Suns have come to their aid where the Solaris have not, as they know that the threat of demons is more important than their own agendas. Most are very charismatic, since they must preach their ways to the people of the world, and bring in more followers to the Dark Sol. The Aeribissian Inquisition is, by far, the most secretive of the factions. They are fanatically loyal to both Aeribis and Queen Eline I, and would do anything to keep both her and Aeribis safe. They are trained as spies and assassins to act on the Queen's call, and act as the secret police of Aeribis. When someone disappears from the streets, or a noble turns up dead, you will hear whispers of "Eline's Hounds" in the streets. Elite units capable of devastating damage and amazing acrobatic feats. The Lunar Watch and Dark Suns will have special abilities pertaining to their gods, and the Inquisition will have a large amount of skills and weapons at their disposal. The military will simply be well trained and well equipped soldiers, and freelancers won't have many restrictions on them, however I will be more skeptical on them for as to why they were put on the team and as to what they can do. I will add more on magic later. With Rex's intro, I will begin working on the OOC for release tomorrow, hopefully.