Alright done! A quick and rough sheet, but it should be sufficient enough. [center][img=http://i.imgur.com/ZyZrWVt.jpg][/center] [center]Name IRL: Katherine Rennolds Name In-game: Kat Gender: Female Class: Classes!? SOA doesn't have classes! ........ FINE! I guess she's a "rogue" type character. Though instead of an a focus on speed more so or a balance between speed and dexterity, she relies on being more maneuverable than fast, weaving a dodging through her enemy's defenses and attacks over running out of the way of them. [/center] [hider=Stats:] Strength: 10 Dexterity: 35 Speed: 20 Defense: 10 Endurance: 10 intellect: 15[/hider] Weapon: Since SAO was entirely based on soley blades with little to no projectile weapons, she uses a blade very similar in size and design to a Dirk. [hider=Reference Image] [img=http://i.imgur.com/rtamQhc.gif] [/hider] [center]Amour class: She wears relatively light armor, with leather for joints and under plating for more vital areas. Any back up skills: She has a higher forge level, allowing her to craft much of her own custom equipment, given the right set of tools and materials. Bio: Katherine grew up in a family that was part of the US Air Force. Her father was a pilot, and while he was not around very much, but he always tried to make the best of the few moments they shared together, so he became her idol of sorts. For a long time, Katherine causally dabbled in video games and found many very engaging, but never really could get behind RPG games with their mindless grinding and almost sadistic quests. Though when SAO was announces, she couldn't help but try as hard as possible to get a copy. Like many others, the promise of a full virtual reality was enough to win her over into buying the game, but she lived out of Japan and her chance of getting it was limited. What was seen as a stroke of luck, her father had been transferred to a US base in Japan and she was able to come along. When the game came out, she was one of the many people who waited hours in line to purchase it..... only to find that the game had a much darker side to it. Since that faithful day when the gamemaster told the crowd their fate, Katherine has been focused on doing whatever it takes to beat the game and free everybody. She want's to see the real world again, and is just trying to get home. [/center]