[quote=orcpunx] Class Skills:. Can swing an axe. ( he learned this at his home while chopping wood for lots of things- like burning.) Very good with an ancient sling (he learned it when hunting rats on the field.) Learned how to shoot a bow and make one at the sawmill.Villager Skills: How to raise crops, cooking, how to store food, everything that happened at the farm. Leather crafting at high level (Can make simple clothes or advanced leather armour.) Basic wound healing, Basic house repairs:fixing walls, roofs, enclosures, chimneys, stables, etc. [/quote] Okay orcpunx, I'm sorry I didn't make myself clear before but you have too many skills listed here. We allow 4 Class Skills and 3 Villager Skills. Right now, you have 4 Class skills (axe fighting, sling fighting, bow fighting, and bow crafting) and 7+ Villager Skills (raising crops, cooking, food storage, 'everything that happens on a farm', leather crafting, wound healing, 'basic house repairs'). Raising crops, food storage, and 'everything that happens on a farm' can be combined into 'Basic Farming Knowledge'. Leather crafting is fine but you would not be a 'high level' leatherworker at this age (you would be able to repair leather armor, tan leather, and maybe make small things, some clothes, but not a full set of combat armor) . That means you have one spot left between 'Wound Dressing' and 'House Repairs', and I personally would suggest you drop 'House Repairs'. Once these issues are addressed you're all set to post! @ollumhammersong: Works for me!