"Right, I never really knew much about how the skeletons were animated. That was never my area of expertise. The woman that was in charge of that, though..." Ariel stared into space for a moment and inhaled, thinking. "Her name was Florence, she was an old and... always tense witch. There was never a moment where she wasn't worrying about something or another." Ariel curled her brow, "From what I remember, whenever she wove the spells to animate the sentinels, she always took a long time even though I had seen her demonstrate the reanimation in mere moments. From how she held magic in general, she was fond of redundancy and generally overthinking it all. Inefficient, but safe, I suppose. I think she liked to be in control. It made her forget things though." After a moment, Ariel's expression shifted to one with an idea, "Oh, of course." She looked up at Meesei again and stood up, "I think Florence's folly was making too many assumptions about how these sentinels would be treated. I didn't understand it before, but I think what you did to turn the thrall over to your side might hint at the answer. You changed the thrall's mind to [i]assume[/i] that you are its master, if Florence did not take that into account, then it may be that she didn't weave in other ways to check if certain assumptions about the world would change." Now a bit more determined, Ariel walked over to the sentinel while Sabine poured wax into the last flask. "If we can change a little detail in its mind which would conflict with the rest of the world, then..." Ariel tapped her chin, "Now, you've examined this creature, how much effort would it take to, say, think for a moment that it is the norm to fall sideways, or upwards? Just little details like that are common sense to us, but like any enchantment effect, common sense has to be created in these beings, and sometimes it is flawed." ---- The temple itself was impressive, as Fendros had expected. Its architecture was not radical in comparison to the rest of the town, but that didn't stop it from being imposing. Walking into the grand space was humbling. Fendros had to lift his head completely to see the ceiling. There were no stained-glass windows like the churches of the divines, instead, the figures of worship took the form of magnificent statues. Fendros recognised them almost immediately. Azura, daedra of dusk and dawn. Mephala, the spinner of webs. Boethiah, prince of plots. They were similar to the smaller shrines from his former home, and conveyed a proportionate scale of reverence. They were as familiar as any patron to Fendros. Perhaps even more familiar than his current technical patron, Hircine. Fendros stood by each of the finely sculpted statues in respectful silence at first. Ahnasha didn't look so familiar with them as he was, but he didn't really expect her to be. Leaning his head near to hers, he spoke quietly, not trying to carry too much noise through the echoing building. "These are the daedra I grew up with, even outside of Morrowind. They may be reputable in Cyrodiil, but they are familiar to me. I'll admit I've prayed to them on occasion, never got any obvious reply, but I like to think they help at times."